Mark Zimmer

randyMarsh

About Me

EXPERTISE
Generalist
INDUSTRY
Film/TV

Connect

LOCATION
Johannesburg, South Africa
WEBSITE

Houdini Skills

ADVANCED
Digital Assets
INTERMEDIATE
Procedural Modeling  | Environments  | Character Rigging  | Hair & Fur  | Cloth  | Crowds  | Solaris  | Mantra  | Karma  | Lighting
BEGINNER
Muscles

Availability

I am currently employed at LUMA Animation

Recent Forum Posts

Objects orient and align Dec. 15, 2025, 7:26 a.m.

Thanks for your reply!

Apologies I was too quick and didn't double check the stash, there would be no packed primitives in the stash nodes to blend between like you've set up. I've update the file If you are keen to take a look...

Objects orient and align Dec. 15, 2025, 5:23 a.m.

Hi!

Been working on a object align setup , got something working but been trying to improve it's performance. Possibly using compile blocks? or the object's packed intrinsic?

Wondering if someone smarter has a better solution.

Thank you!

APEX - Twist setup (with FK/IK) Jan. 20, 2025, 11:57 a.m.

Hi!

Been looking at APEX and been giving it a try. Finding it fun and decided to re-create Rok Andic's twist rotation https://youtu.be/NZJs33eI7cA [youtu.be]. I think I have it kinda working or got lucky or have no idea what I'm doing. Will into creating a custom component on twists to make this an autorig component, eventually...

Questions:

1. This setup flips at the -180:180 degree values, any tips into increasing that to -360:360? quaternions?( I wouldn't even know where to start)
2. Is this setup moving into the right direction? is there an autorig component that makes this pointless?

the goal is to get to something close to this https://vimeo.com/63911251 [vimeo.com] then "component-
fy" it and share it.

Any feedback will be really appreciated!

Mark.