Reda Borchardt

redaborchardt

About Me

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Houdini Skills

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My Tutorials

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Modelling a propeller blade, wing or ship hull using NURBS
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From Houdini to Quixel DDO and back to Mantra
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How to create a bicycle chain or tank tracks along a curve
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How to create a bundle of wires that wind their way along a path
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SubD Thread Using Quads Only
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Transfer of Point Properties To Instances and Their Respective Shader

Recent Forum Posts

Marvelous Machines Entry [WIP] Nov. 26, 2016, 8:43 p.m.

At this rate, I should have the model done by the end of the year. If real life doesn't get in the way, I should be ready to start texturing in January.

Marvelous Machines Entry [WIP] Nov. 20, 2016, 9:23 p.m.

Brief render test to see whether the unfeathering of the propeller blades can be perceived during startup

Marvelous Machines Entry [WIP] Nov. 20, 2016, 2:13 p.m.

It baffles me that over a hundred years ago somebody could make such a blade out of wood by hand.