COMMENTS

  • Alexander Sawadsky2 8 years ago  | 

    Thanks, it was good to see how you can simply put in a bunch of curves into one single object node, modify, finally convert the whole stuff and at the same time still have access to the basic curves which control the shape!

  • Lyr 8 years ago  | 

    You can put the transform inside a for each block and only have to deal with one transform for all the curves as opposed to one curve for each transform. I love your videos by the way! please keep making more!

  • Sergey Filin 3 years, 8 months ago  | 

    Cool technic, thanksfor sharing!

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