Cedric Sophie

scedric

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Static Mesh Sampling like Niagara's module April 24, 2023, 5:59 p.m.

Hi,
I am looking to generate a ribbon style mesh coming out of static mesh and I would like that ribbon to have the same color as the static mesh.
I was able to get the vertex color of the static mesh but I can't figure out how to sample the material it self.
looking at the HE for Unreal doc, I was a bit confused, wondering if I needed to recreate the whole material inside Houdini.
My goal is to apply this HDA to any static mesh I want so having the recreate all the material would add a lot of work
Thanks