Small Bird

smallbird

About Me

Connect

LOCATION
Not Specified
WEBSITE

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Random particle size within a fit range May 28, 2017, 3:58 p.m.

Got some help from a former co-worker studying programming so solved it with @pscale = fit01(rand(@id), 0.0015, 0.0035);

Going to look into copy/stamp/instancing tutorial/guides for the second part.

Random particle size within a fit range May 28, 2017, 2:28 p.m.

Hey y'all,

Trying to assist some fellow VFX students for a group project with a grain simulation underwater. I got stuck on trying to create a random expression for my grain particles pscale within a fit range. Since it's going to be very fine sand I want the particles to be really small. Or should it all just be upscaled in Houdini instead?

Guess I also could ask if it would be possible to give all particles a random geometry from a sphere with mountain applied? I guess the way to go about that would be to create a set of different ‘grains’ and then instance with copy stamp?

Only been tinkering with Houdini for the last 2-3 weeks so everything is still really new and lots to take in.

Thanks for any help and/or insight.

Particle morph multiple models May 16, 2017, 3:57 a.m.

Hey all,

I'm a compositing student but for a current group project we are to make a bumper and ended on doing it in Houdini because it just looks best. So I don't have much experience in Houdini before this except watching some courses/tutorials and playing around very little. The learning curve is quite steep and I've run into several snags.

First of all I followed this tutorial [vimeo.com] to get the first morph/transition and things panned out pretty well. However I got a third model and maybe even a fourth and I don't know how to add these into the mix. In my current file there is just a simple blendshapes for the third model but it's quite uninteresting.

That's it for starters at least. Other than that I'm trying to figure out how to change the colors between each model as well. The project file is probably pretty dank since it's my first project in Houdini. I really love the program and want to continue working in it! Hopefully someone out there could take some time to look it over and give some input.

Attached is a .rar with .hip and the .fbx camera as well as x3 .obj models used.