tripathiutsav

tripathiutsav

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Recent Forum Posts

vex bake July 17, 2012, 2:08 a.m.

thanks a ton SYmek

Do you know why they do so. why they hide these operators.

:roll: :roll:

vex bake July 13, 2012, 5:13 a.m.

I am searching bake vex node in sop in houdini 12 but could able to find that
Do any one have idea , what is wrong. Or they have removed in version 12.Or any solution for texture baking

I appreciate ,if any one can help me.
thanks

particles from shader Jan. 28, 2012, 2:31 a.m.

thanks a lot for for your reply… ragupasta

i can use tex() and pic() expression functions to fetch the values from the disk and cop but they consume lot of memory to calculate , on the other hand if i use vopsop for Cd value than it deal with only point not with surface.So for emit particles from point i need to increase the density of point in geometry to get perfect noise color and again it would be too heavy.
Or i can directly put material sop node on particles to fetch same material of geometry from shop level but particle point are not giving Cd value , obiously its calculating in render processs.
Is there is any way to transfer the shop' Cf value to point's cd value in sop level, so that i could delete non required point on basis of cd.

and bake vex is not working on particles.

OR is there a any function like tex or pic to fetch value from shop Cf .

thanks