CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

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COMMENTS

  • licks_attorneys 3 years, 6 months ago  | 

    Great Tutorial, as always.

    Thanks for sharing.

  • Sergey Filin 2 years, 7 months ago  | 

    Thanks, Simon! Great tutorial!

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