APPLIED HOUDINI - DYNAMICS I - INTRODUCTION TO VOLUME SIMULATION AND RENDERING
Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Star Wars: The Force Awakens, Avengers: Age of Ultron, Tomorrowland). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!
In Dynamics I, we will jump right in and tackle a simulation of a vaporizing pig's head. We start with simulation fundamentals such as generating initial volumes as well as what exactly domains, vectors, and voxels are. From there we set up a basic simulation with a few forces, cache it, and render it. Tips and tricks including optimal UI organization and a bare bones workflow setup will also be discussed. Watch it below, right now in full!
Want to learn more? Check out the previews for the rest of the Applied Houdini tutorials right here on SideFx.com! Ready to dive in? Get the first three lessons at a big discount when purchased together!