An introduction to using some of the curve based modelling tools available in Houdini. We look at:

- curve creation CVs, breakpoints, freehand
- converting nurbs to polygon curves
- using Join to join two curves
- using the Ends SOP
- splitting curves using Carve
- resampling a curve using Resample and Refine
- splitting Curves using Curvesect
- using Fillet on Nurbs curves
- importing curves from other software, and Trace
- rendering curves using width

There is no project file for this tutorial.

COMMENTS

  • Sergey Filin 3 years, 8 months ago  | 

    Thank! It's old stuff but it still very useful!

Please log in to leave a comment.