An introduction to using some of the curve based modelling tools available in Houdini. We look at:
- curve creation CVs, breakpoints, freehand
- converting nurbs to polygon curves
- using Join to join two curves
- using the Ends SOP
- splitting curves using Carve
- resampling a curve using Resample and Refine
- splitting Curves using Curvesect
- using Fillet on Nurbs curves
- importing curves from other software, and Trace
- rendering curves using width
There is no project file for this tutorial.
COMMENTS
Sergey Filin 3 years, 8 months ago |
Thank! It's old stuff but it still very useful!
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