A tutorial covering a classic rigid body simulation of ball crashing through a wall of bricks. The first two parts cover building a (procedural) brick wall, and the final two parts cover converting it into a RBD simulation. 

COMMENTS

  • 380218weds 6 years ago  | 

    thanks! took a bit of fiddling to figure this out in houdini 16.5 but your calm, simple teaching style helped a lot!

Please log in to leave a comment.