Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

More from Simon Verstraete


  • Dan Ward 4 months, 1 week ago  | 

    excellent tutorial thanks Simon, would you happen to know of a way to make sure the hand rail posts are centred in the ground bricks. I know you could add this to the geo before it gets copied but is there another way

  • Amadu_Shaw 2 months ago  | 

    Yes Please Make more of basic modeling I just got houdini Indie and so far an mazing software

  • Amadu_Shaw 2 months ago  | 

    Thanks you for the tutorials Simon

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