So would you like to be able to control the shape of your clumps better through out your grooms?
Well in this video i provide two methods of doing so.
1. Is via Clump blending (good for combining basic levels of clumps, good for animal/creature grooms)
2 Is via a profile combination system (great for granular level of control)
I hope you find this video useful. As always here is the scene file for you to inspect.
For more tutorials you can find them on http://abvfx.me/