Creating scratched, worn edges and mixed materials

In this tutorial will cover how to create scratched and worn materials. Will cover how to mix materials and create mattes to reveal each material in a controlled and art directable way. The test model uses three parts of this pack from Vitaly. So if you wish to get the pack of mechanical pieces, please check out his incredible work and support him at: https://vitalybulgarov.com/3d-kitbash Some of the techniques here are inspired by this tutorial I found on greyscale gorilla / super thankful for their contribution online: https://www.youtube.com/watch?v=SFoWm... 


 The project file can be found here: https://drive.google.com/file/d/1SipjW4oW2o-uuv9CwHx9yNRxUg6veIj2/view?usp=sharing



CREATED BY

ALEJANDRO ROBLEDO

RMA, founded by Alejandro Robledo Mejia is a visionary where direction works by technical and artistic excellence. Producing stunning visual effects, 3D development, and animation for mediaplatforms across feature films, commercials enterprises and entertainment industries.

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COMMENTS

  • OneBigTree 10 months, 1 week ago  | 

    Any idea how to do that in MTLX and Karma?

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