Transitioning from a coder to a 3D artist. Houdini was the best option for me after I explored a different number of 3D software applications. I love the procedural workflow in Houdini and how easily accessible the attributes of the geometry are available to the user. This makes it a lot easier to focus on creating a good render and less time wasted on trying to figure out how to access certain geometry points or edges.
COMMENTS
lawrencecaroll64 2 years, 4 months ago |
Interesting!
bubblepins 2 years, 4 months ago |
Thanks!
Please log in to leave a comment.