GUARD TOWER 2 | WOOD WALL PART 11 | LAYOUT THE WALL ASSET
One of the reasons Houdini is very useful to Game Production pipelines is the fact that we can create Digital Assets or HDA’s. These assets are ways to create tools to generate new assets. In this Lecture we are going to take our Wood Wall asset and create a tool that generates a complete wall based off of a user supplied curve. This will begin to show us how we can create layout tools to aid in our level design workflows.