Now that we have our Wall Asset completed, let’s walk through the process of getting it working in Unity using the Houdini Engine.

COMMENTS

  • penviro 2 years, 3 months ago  | 

    only curve works and wood model doesn't get placed outside that curve any idea? please help

  • Elfideorubio 1 year, 11 months ago  | 

    How did you imported the wood wall into unity ? was it and fbx or another HDA?

  • Indie-Pixel 1 year, 11 months ago  | 

    I believe I exported it out as an fbx and ran it through substance painter then imported it back into unity as an FBX. Id have to go back and check again. Thanks! :-)

  • Tomokin Ryou 1 year, 3 months ago  | 

    I exported the wall as FBX to Unity. But I can't see it. Then I found that the unit length in Unity is 1 cm. I select the wall and set the Scale Factor to 100. Finally, finish it. It is the pit I stepped on to give you an early warning.

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