CUSTOM PYRO SHADER | REDSHIFT, RENDERMAN, ARNOLD
in this tutorial, you will learn how you can create a custom pyro shader for #Renderman, #Arnold, and #Redshift with the same features as the new Pyro Shader in #houdini for #Mantra and #Karma.
The main idea is to keep the same look of fire and explosion with those rendering engines to compare to Mantra.
If you are a beginner you can just check the second part of this video.
** Download Pyro Shader HDAs (Prman, Redshift, Arnold) **
** Download Project Files **
COMMENTS
Jisung 3 years, 6 months ago |
I`m reallly appreciate for your work!
Sadjad Rabiee 3 years, 6 months ago |
np, Thanks for your comment :-)
jim707jim707jim 3 years, 6 months ago |
thank you very much
OscarHerry 2 years, 10 months ago |
This node is using an incomplete asset definition. It will not
function properly until the asset library containing the full
definition is installed.
how can I fix this?
OscarHerry 2 years, 10 months ago |
its the Renderman one. I cant seem to make it work. Im using houdini 18.5.596 and renderman 24
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