In this Episode I finish the Vine Setup.  I ended up solving most problems with VEX approaches. Most of the time the Goto is a VOP Node. But after inspecting the generated Code I could replicate them in Wrangles.

In this Video I incuded VEX Noise, Color Ramps and parallel Transport method recently demonstrated by Entagma

CREATED BY

DAVID KAHL

David is a Software Developer and VFX Artist based in Germany. Houdini has allowed him to combine his experience in 3D and scripting, taking both to new heights. He has a passion for sharing his knowledge and tries to do his very best to make a difference in the community.

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