In this video we'll cover how to render particles in Houdini using both Redshift 3d and Octane render. The video will cover how to setup the particle instancing for Redshift and also how to access particle attributes at Shader Level for both Redshift and Octane. We will also see how to add motion blur to the particles.


The video covers Redshift first. For Octane users you can jump to 18:20 to start the Octane part of the lesson.

CREATED BY

ROHAN DALVI

Rohan has always been interested in film and animation which led him to life as a 3D artist. He was also passionate about teaching so he started his own “Institute for Advanced Animation.” He primarily concentrated on teaching software skills while working on design visualization, motion graphics, industrial animations and also some medical renderings. He then stumbled upon Houdini and the rest is history as his many Houdini tutorials have helped artists from around the world get into the world of proceduralism.

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COMMENTS

  • RuiManuel 6 years, 2 months ago  | 

    Hi Rohan. Thanks for the great tutorial.

    You should talk more faster, otherwise you take the risk some Beginner level user will understand what you're doing.

    • rohandalvi 6 years, 2 months ago  | 

      I sincerely apologise if my speech is too fast or unclear. I'll try and talk more slowly and clearly in the future.

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