The final project file of the Railsystem.
A Project packed with VEX and SOP problem solving to create one big procedural setup to generate a full scene.

I finally needed to let go of the railsystem project and give those that are interested an opportunity to dig in. It is time!

The final project file is available on my Patreon
https://www.patreon.com/posts/railsystem-final-54103888

Or in case you want an easy access it is also available on gumroad
davidkahlvfx.gumroad.com/l/railsystem

The setup includes the following features:
- Generate a detailled terrain with a rail adopting to it
- Custom Input for terrain and rail curve
- procedural tunnels
- VEX System to provide Support along the rail
- Procedural Modelling of Towers and Bridges
- Sci Fi Train with Wagon modelling
- PDG Setup for Wagonskin Variations
- Train traversal modes
- simple, frame based or Solver based
- procedural Gate animation based on train approximation
- procedural animated mechanical arms reacting to the environment
- basic UV generation for all generated objects

More Screenshots on the Gumroad Page

Cheers
Dave

CREATED BY

DAVID KAHL

David is a Software Developer and VFX Artist based in Germany. Houdini has allowed him to combine his experience in 3D and scripting, taking both to new heights. He has a passion for sharing his knowledge and tries to do his very best to make a difference in the community.

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