TREE GENERATOR
The new Tree toolset available as part of SideFX Labs can be used to create many different tree shapes using a procedural workflow. Learn how to use the various nodes and parameters to sculpt your trees adding in variation to give them a natural look. You will also learn how to bake out the tree designs to a single polygon and either using that as a background tree in a video game or as a branch for a 3D tree.
NOTE: These lessons use the SideFX Labs tools. Make sure the latest release (non production build) is installed when doing this lesson.
Thanks to Ryan Gold for developing this tool as part of his internship at SideFX.
Thanks also go to Nils Westfelt for the functionality of the simple leaf node.
1 | Tree Generator Quick Intro
Learn how to build a procedural tree using the SideFX Labs Tree tool. Take a quick tour of the various nodes and parameters used to generate a tree.
Length: 4:55
2 | Create a Tree Base
Take a more in-depth look into creating a procedural tree using the new tools.
Length: 23:52
3 | Bake Branches to Textures
Learn how to use the SideFX Labs Maps Baker to bake a tree onto a single polygon. Learn how to use variation sliders to quickly bake out many trees at the same time.
Length: 16:02
4 | Pine Tree
Learn how to specifically create a Pine tree using the new SideFX Labs tree tools.
Length: 14:47
5 | Willow Tree
Learn how to specifically create a Willow tree using the new SideFX Labs tree tools.
Length: 17:00
COMMENTS
yao.liu 1 month ago |
Thanks!!!Really nice tree sop!!!
micky_lin 1 month ago |
Really Great!! Thank a lot !
efxlab 1 month ago |
amazing, thanks to Ryan Gold
Endorphine 1 month ago |
can it be easily used for dynamics ?
mf42 1 month ago |
How do we install this? I can't seem to get it working through installing SideFX Labs in Houdini Apprentice, or via the GitHub version.
Siver 1 month ago |
Tree tools are parts of the SideFX Labs and updating to the latest version of Labs (non-production build) should give you the tools. Make sure you are using Houdini 18.5 as well.
https://www.sidefx.com/products/sidefx-labs/sidefx-labs-tools/
mf42 1 month ago |
Cheers, just realised my Houdini was 18.0.5, not 18.5. Works now!
Grimwolf 1 week, 4 days ago |
It's not working for me either. I've updated to the latest version of Houdini, 18.5.408. I've also made sure Labs is up to date, but the only "tree" labs tool I have access to is "Quick basic tree".
christomrut 23 hours, 57 minutes ago |
check non production builds
theratos 4 weeks, 1 day ago |
hi,
In sideFX Labs I find that quick tree and none of the nodes of the tutorial ??? I have Houdini 18.5 FX in the latest version of Labs (non-production build).
silmaeth 3 weeks, 3 days ago |
Also didn't work for me with the automatic install of Labs
Had to install it manually by copying the content of the downloaded Github zip file in my "...Documents\houdini18.5\SideFXLabs\18.5.408\SideFXLabs18.5"
michaelh99 3 weeks, 6 days ago |
I'm having the same issue as theratos. Have Apprentice 18.5 and the 18.5.408 build of labs and all the nodes say "
Warning
This node is using an incomplete asset definition. It will not
function properly until the asset library containing the full
definition is installed. "
But doesn't say specifically what's missing.
RichaThomas 2 weeks, 5 days ago |
Great tutorial !
I'm new to Houdini. I was wondering if connecting an object merge to a scatter node is the right way to scatter a Tree generated with this tool on a terrain.
Thanks
ChristopherShaju 2 weeks, 3 days ago |
how to make banana tree, leaf orientation different and one big leaf per branch
zrjacobs1985 1 week, 3 days ago |
Is there a simple way to add animation in these tools? I was wondering if they integrate into vellum in a straight forward way?
Thank you!
Barrett Meeker 1 day, 2 hours ago |
This is great thanks!
Is there any way to get rid of the black edge borders when baking textures with alphas though? Maybe some cops pass? Thanks!
Siver 22 hours, 36 minutes ago |
There are padding settings for the mapsbaker that might help
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