This video will cover the modes within UV Flatten, which allow you to cut seams, sew seams, pin vertices, align vertices in U or V direction, and straighten edge loops. We'll also look at the flattening methods available: Spectral and Angle-Based and the options that are associated with each. While you can use the production build, please note that this video was created using the 16.5.388 build.

Note

You may also wish to see how to sew UVs with pre-existing seams here:
www.sidefx.com/tutorials/uv-flatten-sew-uvs-with-pre-existing-seams

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SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • OneBigTree 6 years, 3 months ago  | 

    I like the word "distortioned".

  • H.Clark 5 years, 7 months ago  | 

    Thank you, Wong!

  • IamBramer 4 years, 2 months ago  | 

    I have been struggling with doing custom UVs in Houdini for so long until I finally saw you show how to use the in viewport tools by pressing the Enter key with the UV flatten active. THANK YOU SO MUCH!

  • TangheStudent 2 years, 11 months ago  | 

    I`d like the ability to add seams in a UV edit node 2 as the uvflatten sometimes messes up the UV`s if they are already present.

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