With the release of 12.5 a few new Surface Operators have been introduced specifically the Wrangle nodes.To paraphrase the documentation “This is a very powerful, low-level node that lets experts who are familiar with VEX tweak point attributes and voxels using code.”

This workshop introduces the Houdini Artist to the VEX language for use in the Point, Attribute, and Volume Wrangle nodes. We will focus on the Point Wrangle. Once the basics of this “C”like language are explained, we will cover when you would want to use these nodes by going through several examples.

CREATED BY

SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

More from SideFX

COMMENTS

  • There are currently no comments

Please log in to leave a comment.