Houdini 20.0 Nodes APEX Nodes

ch::ChannelToPoints

Adds a channel to a geometry as a curve or collection of points.

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Since 20.0

Evaluates a channel over time, and adds the resulting curve or set of points into a geometry.

The geo ports of this node are in-place ports, which means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry that the curve or points are written to.

channel: ApexChannel

The channel that is evaluated to get the curve or points.

samplerate: Float

The frequency at which to evaluate the curve when writing a set of points.

buildcurve: Bool

If set to True, a Bezier curve is written to the geometry for the channel. Otherwise, a set of points are written to the geometry.

Outputs

*geo: Geometry

The geo input with the added curve or points.

See also

APEX Nodes