Houdini 20.0 Nodes APEX Nodes

ch::PrimsFromChannelCollection

Adds channels from a channel collection to a geometry.

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Since 20.0

Takes a channel collection and adds its channels to a geometry as channel primitives.

The geo ports of this node are in-place ports, which means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to add the channel primitives.

channels: ApexChannelCollection

A collection of the channels to add to geo as channel primitives.

Outputs

*geo: Geometry

The geo input edited to include the channel primitives.

See also

APEX Nodes