Houdini 20.0 Nodes APEX Nodes

rig::CurveConstraint

Outputs a transform matrix derived from a location on a curve primitive.

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Since 20.0

Inputs

geo: Geometry

The input geometry containing the curve primitive.

prim: Int

The index of the curve primitive.

u: Float

The parametric location on the curve.

startlocalxform: Matrix4

An additional transform offset that is pre-multiplied with the curve matrix.

upoverride: Vector3

Specifies an up vector.

numsubdivs: Int

Orientations are generated at certain intervals along the curve. This specifies the number of intervals.

Outputs

xform: Matrix4

The output transform.

APEX Nodes