Houdini 20.0 Nodes APEX Nodes

skel::UpdateJoint

Update the attribute values of a KineFX point.

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Since 20.0

The geo ports of this callback are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to look for the point on.

ptnum: Int

The point number of the point to update.

name: String

The new name attribute value to set.

xform: Matrix4

The new world transform value to set.

On the geometry this will be represented as a Matrix3 transform attribute and a Vector3 P attribute.

scaleinheritance: Int

The new scaleinheritance attribute value to set.

color: Vector3

The new color attribute value to set.

Outputs

*geo: Geometry

The geo input with its point modified.

APEX Nodes