Houdini 20.0 Nodes APEX Nodes

sim::CreateObject

Adds a new dynamics object to a simulation.

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Since 20.0

Inputs

*engine: ApexSimEngine Required

The simulation engine to modify.

name: String

The name of the new object. This name can be used with callbacks such as sim::FindObject to search for objects by name.

solveoncreationframe: Bool

Specifies whether the object should be solved on its first frame of existence.

Outputs

*engine: ApexSimEngine

The modified simulation engine.

object: ApexSimRootDataId

The new object’s ID. This can be used with, for example, sim::CreateSubData to attach subdata to the object.

See also

APEX Nodes