Houdini 20.0 Nodes APEX Nodes

skel::AddJoint

Create a new KineFX point on the geometry.

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Since 20.0

The geo ports of this callback are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to create the new point on.

name: String

The name attribute value of the new point.

xform: Matrix4

The world transform of the new point.

On the geometry this will be represented as a Matrix3 transform attribute and a Vector3 P attribute.

scaleinheritance: Int

The scaleinheritance value of the new point.

See Compute Transform for more details on scaleinheritance.

color: Vector3

The color of the new point.

Outputs

*geo: Geometry

The geo input with the newly added point.

ptnum: Int

The point number of the newly added point.

APEX Nodes