Houdini 20.0 Nodes APEX Nodes

skel::Sort

Sort the KineFX points in the geometry based on their hierarchy.

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Since 20.0

This node will modify the point numbers from the incoming geometry based on the skeleton hierarchy. The algorithm will start sorting from the root points of the skeleton and work its way up the hierarchy until reaching the leaf points.

The geo ports of this callback are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to sort.

Outputs

*geo: Geometry

The geo input with its point numbers modified.

success: Bool

Returns True if the operation was successful.

APEX Nodes