Houdini 20.0 Nodes APEX Nodes

geo::Merge

Merge the points and primitives from other geometry object into this one.

On this page
Since 20.0

The new points and primitives are appended to this geometry’s points and primitives.

The geo ports of this callback are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to merge into.

src: VariadicArg<Geometry>

A variadic input of geometry objects to merge into the input geo.

Outputs

*geo: Geometry

The geo input with the other geometry objects merged in.

APEX Nodes