Houdini 20.0 Nodes APEX Nodes

geo::Transform

Transforms (e.g. rotates, scales, translates, etc.) the geometry by a transformation matrix

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Since 20.0

The geo ports of this callback are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to transform.

xform: Matrix4

The transformation matrix to transform the geometry by.

Outputs

*geo: Geometry

The transformed geo input.

APEX Nodes