Houdini 20.0 Nodes APEX Nodes

geo::SetVertexAttribValue<T>

Set a vertex attribute value.

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Since 20.0

The geo ports of this callback are in-place ports. This means that the geometry is updated without creating a copy.

Inputs

*geo: Geometry Required

The geometry to set the attribute on.

elemnum: Int

The number of the vertex to set the attribute value for.

attribname: String

The name of the attribute to set the value for.

If there is no attribname attribute on the geometry, a new attribute will be created.

value: Dict, Float, FloatArray, Int, IntArray, Matrix3, Matrix4, String, StringArray, Vector2, Vector3, Vector4

The value of the attribute to set.

Outputs

*geo: Geometry

The geo input with the attribute value modified.

success: Bool

Returns True if the operation was successful.

APEX Nodes