Houdini Main Changelogs
| 21.0.682 | Apply slight depth offset to geometry marked as selectable-template to avoid being drawn over active geometry in cases where they perfectly overlap |
Fri. April 10, 2026 | |
| 21.0.682 | Fix errors that could occur in RV_Geometry after clearing all connect groups or after freeing instance attributes |
Fri. April 10, 2026 | |
| 21.0.682 | Fixed a crash that could occur if a packed prim's base primitive had 0 points |
Fri. April 10, 2026 | |
| 21.0.682 | Undo actions accidentally left open are now automatically closed whenever 5 seconds have elapsed, provided no mouse buttons are being pressed and no UI events are occurring. The timeout value (in seconds) can be changed via the newly added HOUDINI_UNDO_IDLE_TIMEOUT environment variable, or disable entirely if set to 0. Set the environment variable HOUDINI_ENABLE_UNDO_BUG_NOTIFY=1 to receive notifications when these checks have performed an action. |
Fri. April 10, 2026 | |
| 21.0.682 | Fix APEX Scene Animate viewport state issue where controllers were still pickable when guides were turned off in the display options and not being displayed. |
Fri. April 10, 2026 | |
| 21.0.682 | Improve speed when creating Autorig Component SOP nodes. |
Fri. April 10, 2026 | |
| 21.0.680 | Added support for 3ds Max 2027. |
Wed. April 8, 2026 | |
| 20.0.1400 | In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead. |
Wed. April 8, 2026 | |
| 20.5.928 | In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead. |
Wed. April 8, 2026 | |
| 20.0.1400 | On Windows, added new hcustom --output_compiler_range option to output the range of compiler versions allowed for compiling HDK plugins. |
Wed. April 8, 2026 | |
| 20.5.928 | On Windows, added new hcustom --output_compiler_range option to output the range of compiler versions allowed for compiling HDK plugins. |
Wed. April 8, 2026 | |
| 20.0.1400 | In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead. |
Wed. April 8, 2026 | |
| 20.5.928 | In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead. |
Wed. April 8, 2026 | |
| 21.0.680 | In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead. |
Wed. April 8, 2026 | |
| 21.0.679 | Attempt to fix startup crash when using Houdini with Prisms Pipeline along with the Space Mouse. |
Tue. April 7, 2026 | |
| 21.0.679 | Fixed an issue with hkey where the login dialog for the users sidefx account and the license server login looked identical resulting in confusion for users. |
Tue. April 7, 2026 | |
| 21.0.679 | Fixed a compilation error when using some versions of XCode. |
Tue. April 7, 2026 | |
| 21.0.679 | Backport r533598 Layout LOP: Fixed a bug where prototypes in the stage would not load if the hip file was re-opened. This was because the string parm that is used to load the assets wfrom scratch was not being updated when the prototypes changed. |
Tue. April 7, 2026 | |
| 21.0.679 | Fixed an issue in the animation editor's box handle and retime tool, where keys could collapse to a bad value if there are multiple channels of the same name and the paste mode is "using channel names". |
Tue. April 7, 2026 | |
| 21.0.678 | Disabled re-import of HDAs during PCG generation as this may cause Unreal to crash. |
Mon. April 6, 2026 | |
| 21.0.678 | Fixed issue with the Preview Material COP losing its displacement if the node is renamed. |
Mon. April 6, 2026 | |
| 21.0.678 | Fixed a bug with python model haio where it was using the wrong alias of SSLProtocol. |
Mon. April 6, 2026 | |
| 21.0.678 | Internal update in preparation for next release. |
Mon. April 6, 2026 | |
| 21.0.678 | Removed the "Controls..." button from the Image ROP. |
Mon. April 6, 2026 | |
| 21.0.677 | Add functions to RV_Instance to request extra extensions and features to be enabled on the Vulkan Device created and used by the Vulkan viewport, which can be used by HDK plugins |
Sun. April 5, 2026 |