Houdini Main Changelogs

21.0.682

Apply slight depth offset to geometry marked as selectable-template to avoid being drawn over active geometry in cases where they perfectly overlap

Fri. April 10, 2026
21.0.682

Fix errors that could occur in RV_Geometry after clearing all connect groups or after freeing instance attributes

Fri. April 10, 2026
21.0.682

Fixed a crash that could occur if a packed prim's base primitive had 0 points

Fri. April 10, 2026
21.0.682

Undo actions accidentally left open are now automatically closed whenever 5 seconds have elapsed, provided no mouse buttons are being pressed and no UI events are occurring.

The timeout value (in seconds) can be changed via the newly added HOUDINI_UNDO_IDLE_TIMEOUT environment variable, or disable entirely if set to 0. Set the environment variable HOUDINI_ENABLE_UNDO_BUG_NOTIFY=1 to receive notifications when these checks have performed an action.

Fri. April 10, 2026
21.0.682

Fix APEX Scene Animate viewport state issue where controllers were still pickable when guides were turned off in the display options and not being displayed.

Fri. April 10, 2026
21.0.682

Improve speed when creating Autorig Component SOP nodes.

Fri. April 10, 2026
21.0.680

Added support for 3ds Max 2027.

Wed. April 8, 2026
20.0.1400

In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead.

Wed. April 8, 2026
20.5.928

In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead.

Wed. April 8, 2026
20.0.1400

On Windows, added new hcustom --output_compiler_range option to output the range of compiler versions allowed for compiling HDK plugins.

Wed. April 8, 2026
20.5.928

On Windows, added new hcustom --output_compiler_range option to output the range of compiler versions allowed for compiling HDK plugins.

Wed. April 8, 2026
20.0.1400

In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead.

Wed. April 8, 2026
20.5.928

In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead.

Wed. April 8, 2026
21.0.680

In the HDK, removed uses of the deprecated std::shared_ptr::unique() method in favour of use_count() instead.

Wed. April 8, 2026
21.0.679

Attempt to fix startup crash when using Houdini with Prisms Pipeline along with the Space Mouse.

Tue. April 7, 2026
21.0.679

Fixed an issue with hkey where the login dialog for the users sidefx account and the license server login looked identical resulting in confusion for users.

Tue. April 7, 2026
21.0.679

Fixed a compilation error when using some versions of XCode.

Tue. April 7, 2026
21.0.679

Backport r533598 Layout LOP:

Fixed a bug where prototypes in the stage would not load if the hip file was re-opened. This was because the string parm that is used to load the assets wfrom scratch was not being updated when the prototypes changed.

Tue. April 7, 2026
21.0.679

Fixed an issue in the animation editor's box handle and retime tool, where keys could collapse to a bad value if there are multiple channels of the same name and the paste mode is "using channel names".

Tue. April 7, 2026
21.0.678

Disabled re-import of HDAs during PCG generation as this may cause Unreal to crash.

Mon. April 6, 2026
21.0.678

Fixed issue with the Preview Material COP losing its displacement if the node is renamed.

Mon. April 6, 2026
21.0.678

Fixed a bug with python model haio where it was using the wrong alias of SSLProtocol.

Mon. April 6, 2026
21.0.678

Internal update in preparation for next release.

Mon. April 6, 2026
21.0.678

Removed the "Controls..." button from the Image ROP.

Mon. April 6, 2026
21.0.677

Add functions to RV_Instance to request extra extensions and features to be enabled on the Vulkan Device created and used by the Vulkan viewport, which can be used by HDK plugins

Sun. April 5, 2026