Houdini Main Changelogs
20.0.722 | Configure Prim node: Fixed bug where a failure to configure a prim will result in any subsequent child prims not being configured. |
yesterday | |
20.0.722 | Document that the scrolllock is disabled by default in the keyboard chop help. |
yesterday | |
20.0.722 | Render delegate-specific dialog scripts are now found using the HOUDINI_SOHO_PATH instead of the HOUDINI_PATH, allowing more control over how these parms are found without having to modify the full HOUDINI_PATH. |
yesterday | |
20.0.722 | Fixed a bug where performance monitor caused some nodes to disappear. |
yesterday | |
20.0.722 | Python HUD Handle - HUDs duplication bug
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yesterday | |
20.0.722 | Fixed a bug where the network editor crashed Houdini attempting to access invalid wires. |
yesterday | |
20.0.721 | Hexahedrons can be created with the array-form of addprim() now. |
yesterday | |
20.0.721 | Fix corruption of geometry that could occur if removing a point in VEX from an already degenerate hull, hexahedron, tetrahedron, or tribezier. |
yesterday | |
20.0.721 | xyzdist and similar functions that access implicitly unwrapped geometry no longer crash if that geometry fails to exist. |
yesterday | |
20.0.721 | The VoxelCubeProbe had an error in its pre-fetch for repeat & mirror modes, which showed up as artifacts in Volume Convolve 3x3. |
yesterday | |
20.0.721 | .compAt and .entries for OpenCL snippets that bound to vector arrays would not take the tuple size into account and index/report incorrectly. They should now be correct. |
yesterday | |
20.0.721 | Change order of operations to reduce the number of tests to see if display and render flags are the same, this can avoid surprising cooks when parameters have to be evaluated. |
yesterday | |
20.0.721 | Fix crash when a non-snippet attribvop is part of an invoke graph; error instead as these require nodes that aren't present in the invoke graph world. |
yesterday | |
20.0.721 | VEX set() function now has missing matrix2 methods that match the matrix3 and matrix methods, such as setting from arrays of vector2, etc. |
yesterday | |
20.0.721 | Fixed issues with the audio in exported videos not being properly offset for the start frame of the exported video and not correctly accounting for any stretching done while adjusting for playback frame rate changes. |
Mon. May 27, 2024 | |
19.5.994 | Fixed an issue where the Maya 2025 engine directory was not installed correctly. |
Mon. May 27, 2024 | |
20.0.721 | Fixed an issue where the Maya 2025 engine directory was not installed correctly. |
Mon. May 27, 2024 | |
20.0.721 | Added support for cooking the Labs Map Baker node using HQueue. |
Mon. May 27, 2024 | |
20.0.719 | Fix bug where flipbooks failed to start when using Audio panel paths that contained spaces. |
Sat. May 25, 2024 | |
20.0.719 | Fix bug where ramp parameter values on APEX subnet nodes did not load. |
Sat. May 25, 2024 | |
20.0.718 | Fixed a bug in the Modify Point Instances LOP which prevented it from running inside a for loop. |
Fri. May 24, 2024 | |
19.5.990 | Fixed crashes that could occur during some operations on RHEL 9.4 and its derivatives. |
Thu. May 23, 2024 | |
20.0.717 | Fixed crashes that could occur during some operations on RHEL 9.4 and its derivatives. |
Thu. May 23, 2024 | |
19.5.989 | Added support for Maya 2025. |
Wed. May 22, 2024 | |
20.0.716 | Added support for Maya 2025. |
Wed. May 22, 2024 |