Houdini Main Changelogs
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20.0.29 | Fixed the precedents of Exclude Objects and Force Objects in the OpenGL ROP. |
Mon. July 4, 2022 |
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20.0.29 | Fixed viewer lock-view-to-camera edits in LOPs when the camera has a parent primitive with a transform. |
Mon. July 4, 2022 |
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20.0.29 | The LOP Import and LOP Import Camera object nodes now support using a primitive pattern to select the primitive. If multiple primitives match the pattern, only one primitive is used. |
Mon. July 4, 2022 |
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20.0.29 | The SOP Import LOP now supports volume and VDB primitives that are contained inside packed primitives. |
Mon. July 4, 2022 |
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20.0.29 | 2x2x2 poly mesh cubes in the Box SOP will support non-quad connectivity. |
Mon. July 4, 2022 |
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20.0.29 | Added output attributes to Curve SOP for the individual axes of the orientations, and removed the now unnecessary pass on the orient attributes to prevent them from flipping when resampling. |
Mon. July 4, 2022 |
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20.0.26 | Configure Primitives: additions to support card textures:
Card Texture Render: new HDA that renders the card textures for one prim |
Fri. July 1, 2022 |
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20.0.26 | Prevent python exception when pressing Create Parameters on an Edit Material Properties LOP pointed at a Mtlx Standard Surface shader prim. |
Fri. July 1, 2022 |
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20.0.25 | Added toggle to the group info gadget gear menu to toggle the same config value as the "Display group and attribute list" button on the left viewer sidebar. |
Thu. June 30, 2022 |
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20.0.25 | Updating the USD library that ships with Houdini to include some fixes for live updating of light linking. |
Thu. June 30, 2022 |
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20.0.24 | XPU: Added support for Karma Fog Box. |
Wed. June 29, 2022 |
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20.0.24 | Fix assertion trigger in Sweep2 due to array under allocation during grid contruction. |
Wed. June 29, 2022 |
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20.0.23 | Curve SOP now does a pass when outputting an orient attribute to prevent it from flipping in the middle of the curve. This could cause issues with the orient attribute when resampling. |
Tue. June 28, 2022 |
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20.0.23 | Fix a bug when loop selecting trying to use the end of an extended loop to begin the next loop. |
Tue. June 28, 2022 |
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20.0.23 | Fixed a bug in the Bullet solver where the 'next_constraint_type' primitive attribute on the constraint geometry had no effect if the optional 'constraint_type' attribute did not exist. The 'constraint_type' attribute is now created by the solver if 'next_constraint_type' exists. |
Tue. June 28, 2022 |
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20.0.23 | Fixed the behavior of the Display Resolved Layer Paths preference. Previously turning it on would show no paths in the scene graph layers pane instead of the intended resolved paths. Also added the display of both unresolved and resolved paths to the scene graph details pane, and always show both values in the tool tips in scene graph layers. |
Tue. June 28, 2022 |
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20.0.23 | Added experimental disk cache for optimized textures when using non-optimized texture formats. Setting HOUDINI_TEXTURE_DISK_CACHE to:
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Tue. June 28, 2022 |
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20.0.23 | Fixed a Windows only bug where Qt5 import libraries were missing from the HDK. |
Tue. June 28, 2022 |
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20.0.22 | Fixed crash in hou.Node.subnetOutputs() when run on '/'. |
Mon. June 27, 2022 |
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20.0.22 | Fixed an issue with the FFMPEG Encode node throwing a Python exception when cooking work items in-process. |
Mon. June 27, 2022 |
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20.0.22 | Prevent python exceptions that could arise when interacting with the Scene Graph Tree pane while in Manual cook mode. |
Mon. June 27, 2022 |
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20.0.22 | Removed use of underscores in Topo Landmark labels and updated icon display in view state. |
Mon. June 27, 2022 |
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20.0.21 | Packaged the DemBones_SkinningConverter SOP ROP node as an HDA. This way users do not need to place ROP_FBX and ROP_Alembic nodes to generate bindpose and geometry cache assets of the input geometry before making use of the smooth skinning conversion. |
Sun. June 26, 2022 |
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20.0.19 | Fixed a display error where the selection outline from LOPs could be drawn on the guide stage geometry when viewed outside of LOPs, such as inside of a SOP Modify LOP. |
Fri. June 24, 2022 |
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20.0.19 | Prevent a python exception when using the Layout LOP with the Place brush after first adding some assets to the working set, but not choosing one. |
Fri. June 24, 2022 |