Houdini Main Changelogs

20.0.11

The Volume Rasterize Lattice SOP can now rasterize volumes in parallel.

Thu. June 16, 2022
20.0.11

Add/Edit asset dialog in asset gallery now says "Label" instead of "Name"

Thu. June 16, 2022
20.0.11

Oriented Bounding Boxes now properly polish zero-volume boxes and avoid some unnecessary 90 degree rotations. They should be tigher fit, but will also likely have different point orders.

Thu. June 16, 2022
20.0.11

Loading a .hip file will now reset the PDG path map so that it matches the mapping stored in the loaded scene.

Thu. June 16, 2022
20.0.11

Disable SmoothMotion's frame range parmameters when an input MotionClip is present. The frame range used will instead be the one defined by the MotionClip.

Thu. June 16, 2022
20.0.11

Change the translation of LOP scene viewer display options so that toggle parameters arrive at the renderer as "bool" render settings instead of "int".

Thu. June 16, 2022
20.0.11

Changed the LidarImport SOP's generated attributes to be compatible with the Convert VDB Points SOP.

Thu. June 16, 2022
20.0.11

Updated the volatile keys used with dragging to scale and rotate edges in the TopoBuild state to avoid unwanted interaction with the construction plane.

Thu. June 16, 2022
20.0.11

Fixed an issue where some "standard" render settings like the FPS value or the current frame number could be cleared from a renderer when switching the viewport from using a render settings prim to not using a render settings prim.

Thu. June 16, 2022
20.0.11

Added a "Reload Geometry" button to the LidarImport SOP.

Thu. June 16, 2022
20.0.11

In the Rig Pose and Rig Match Pose viewport tools, the joint transform data information is now separated into its own independent HUD in the lower-right corner so that it can be visible independent of the hotkey hints. Furthermore, the numbers are now formatted more nicely.

Thu. June 16, 2022
20.0.10

The Distance along Geometry SOP now supports a "Heat Geodesic" distance metric measuring the distance along the path heat flows along the surfaces of the input geometry.

Wed. June 15, 2022
20.0.10

Fix a crash where the Trace SOP would use an old raster if the filename was blank.

Wed. June 15, 2022
20.0.10

Fixed the hou.Geometry overload of hou.Parm._set() to throw when called on a non-data parameter rather than to silently do nothing.

Fixed hou.Parm.set() to throw when called with None, rather than to treat the None as a hou.Geometry.

Wed. June 15, 2022
20.0.10

Add support for Point Cloud input to SmoothMotion SOP in addition to Skeletons and Motion Clips

Wed. June 15, 2022
20.0.10

Fixed vex error with non-unique point names in RigAttribVOP SOP.

Wed. June 15, 2022
20.0.10

Updates to Topo Landmark help card and example file related to finalizing parmater names.

Wed. June 15, 2022
20.0.10

Remove "?" buttons from some dialog box title bars

Wed. June 15, 2022
20.0.10

Gallery views (i.e. render gallery, asset gallery, layout working set gallery) all now support using the Delete key to delete items.

Wed. June 15, 2022
20.0.10

Enhance the Add/Edit Asset dialog.

  • Keep entered data if there's a validation error.
  • Add buttons for choosing and clearing the thumbnail.
  • Edit and Save dialogs now look more different.
Wed. June 15, 2022
20.0.10

The Log Viewer pane automatically enables logging as soon as you press the connections menu button, meaning there is no longer any need to explicitly "Enable Logging" from that menu before seeing the list of available log sources.

Wed. June 15, 2022
20.0.10

Added hotkeys F, Shift+F, and Ctrl+Shift+F to scroll tree UIs to the current, next, or previous selected item in the tree.

Wed. June 15, 2022
20.0.10

All out of process work items will now consistently print their PID, and information about the Houdini installation they're using if the work item runs using hython.

Wed. June 15, 2022
20.0.10

Fix python deprecation warnings when using the "duplicate" function in the Stage Manager LOP.

Wed. June 15, 2022
20.0.10

Fixed a bug in Curve SOP with unconnected points in the input, and another bug resulting in the cached geometry continuing to be used when the group changed. Also added a cache optimization so that the cache will continue to be used when the input changes if the group contains no primitives.

Wed. June 15, 2022