Houdini Main Changelogs

19.5.8

Add HAPI input curves - helper functions that can allow you to create input curves more easily

Tue. September 14, 2021
19.5.8
  • Updated example scenes.
  • Documentation update
  • Added #if UNITY_EDITOR preprocessor to a UI function
  • Added project curves to scene view direction to make projecting curves more UX friendly.
  • Additionally, restarted pipe sessions will now create a pipe session instead of a socket one
  • Added some error checking with shelves
  • Additionally, fixed an issue where the Add selection menu wouldn't update when cooking is set to false.
  • Miscellaneous bug fixes regarding errors and UI.
  • Fixed minor undo error log
Tue. September 14, 2021
19.5.7

(Windows Only) Fixed an issue that uninstalling launcher reported error "Failed to unknown unknown".

Mon. September 13, 2021
19.5.7

The Copy Inputs to Outputs parm on the Python Script TOP now has a third option to copy input files if the script itself does not add any outputs.

Mon. September 13, 2021
19.5.7

Fixed a potential crash in the Bullet solver when an object contained empty geometry.

Mon. September 13, 2021
19.5.7

Adding hou.logging module to control Houdini's new universal logging framework.

Mon. September 13, 2021
19.5.7

Fixed the Render Gallery pane so that it creates a backend database that is accessible by users other than the gallery's creator.

Mon. September 13, 2021
19.5.7

Added the ability to move points in draw mode with MMB to Curve::2.0 SOP, and fixed a bug that could result in degenerate curves when deleting all points except a rounded corner in a closed curve.

Mon. September 13, 2021
19.5.7

Updated help for the Edit SOP's Transform Space parameter.

Mon. September 13, 2021
19.5.7

ragdollconstraints and ragdollsolver now take packed geometry as Collision Geometry, not only rbd packed geometry Fixed the Object and Speed based ragdoll transitions, they should as expected now

Mon. September 13, 2021
19.5.7

Fixed a bug where calling pdg.WorkItem.inputResultDataForTag on an out-of- process work item would throw an exception, if there were no input files. It now returns the empty list, to match the behavior of in-process work items.

Mon. September 13, 2021
19.5.6

Improved "Choose a Version to Install" dialog to mark those versions if they are already installed.

Sun. September 12, 2021
19.5.6

Improved the big orange "Install PRODUCT" button to automatically switch to "Modify PRODUCT" when current product had already been installed and only one current product is allowed per machine.

Sun. September 12, 2021
19.5.6

Fixed a bug where Python Panel interfaces sometimes opened in standalone windows if the pane tabs that contained them were opened in floating windows.

Sun. September 12, 2021
19.5.5

Fixed issues with the hou.qt.ParmDialog() HOM class popping out of position in the widget layout.

Sat. September 11, 2021
19.5.4

Fixed MaterialX Standard_surface shader outputting wrong colours when metalness parameter is non-zero.

Fri. September 10, 2021
19.5.4

Fixed a bug in file rename top node, renaming happens now during cook instead of generate.

Fri. September 10, 2021
19.5.4

Fixed a bug where errors raised during execution of event callback scripts could be picked up as node synchronization errors during a "Match Current Definition" operation.

Fri. September 10, 2021
19.5.4

Fixed an issue where defining custom node info templates could cause the TOPs node info window to break.

Fri. September 10, 2021
19.5.4

Converted Karma-specific API schemas for extending lights, cameras, and geometry primitives to be "codeless" schemas. This means they have no C++ or python APIs, but it also means that they can be used with other USD libraries without having to compile any code.

Fri. September 10, 2021
19.5.4

Added a preference to control whether or not the viewport is allowed to load and display payloads that have been explicitly excluded from loading by a Configure Stage LOP.

Fri. September 10, 2021
19.5.4

Added the ability to use python to construct "post-layers" on a LOP Network. These are USD layers that are stronger than any LOP-authored layers, and which are composed onto the viewport stage, and the LOP authored stage viewed in the scene graph tree and output by the USD and USD Render ROPs.

Fri. September 10, 2021
19.5.3

Fixed include/accessibility issues with the C++ Public API.

Thu. September 9, 2021
19.5.3

The Volume Trail SOP is now verbified.

Thu. September 9, 2021
19.5.3

Color parameters can now be set from the MaxScript API.

Thu. September 9, 2021