Houdini Main Changelogs

Houdini 18.5.659 Fixed an mplay crash when loading some deep raster images. yesterday
Houdini 18.5.659 Hide the console when running hserver not as a service on Windows. yesterday
Houdini 18.5.659 Including an error message when trying to run hserver not as a service on Windows. yesterday
Houdini 18.5.659 Flipbooking to a file sequence will now create any directories needed to write the files. yesterday
Houdini 18.5.659 The pdg.CookOptions used to start a cook can now be queried back from a graph using the pdg.GraphContext.cookOptions property. yesterday
Houdini 18.5.659 Fixed an issue where unreal_material_instance was not being applied on landscape outputs. yesterday
Houdini 18.5.656 .jpg and similar image files will again load properly in the File SOP. This fixes a regression in 18.5.414. Sat. July 31, 2021
Houdini 18.5.655 Added option to disable hybrid curve editing Fri. July 30, 2021
Houdini 18.5.655 Fixed an issue where substance node would crash if you change the resolution without loading a .sbsar file Fri. July 30, 2021
Houdini 18.5.655 Added a parameter to Chain SOP to allow outputting the curve number that points are mapped to. Fixed a broken parameter reference in Chain SOP with the Attributes to Transform, the Recompute Affected Normals and the Preserve Normal Length parameters. Fri. July 30, 2021
Houdini 18.5.654 The Plugin Settings menu will now indicate if a Houdini Engine for Unity/Unreal license is checked out. Thu. July 29, 2021
Houdini 18.5.654 The Installation Info menu will now indicate if a Houdini Engine for Unity/Unreal license is checked out. Thu. July 29, 2021
Houdini 18.5.654 Added a HAPI_LICENSE_HOUDINI_ENGINE_UNITY_UNREAL value to the HAPI_License enum. Thu. July 29, 2021
Houdini 18.5.654 Fixed an alembic crash in the viewer when mixing deforming alembics with other non-alembic primitive types. Thu. July 29, 2021
Houdini 18.5.654 Fixed a bug in the Guide Groom SOP where the Primitive Group's selector script failed when invoked. The bug occurred in the Python 3 build. Thu. July 29, 2021
Houdini 18.5.653 Added output nodes as an option in the asset parameters Wed. July 28, 2021
Houdini 18.5.653 Fixed a bug where hou.ui.selectFile reused previously set options. Wed. July 28, 2021
Houdini 18.5.653 Fixed a crash when linearizing deep raster images with mixed data formats when loaded through the File COP. Wed. July 28, 2021
Houdini 18.5.653 Fixed an issue in Path Deform and Chain SOPs resulting in scale or pscale curve attributes not being respected with Orient using Point Attributes enabled. Fixed a bug in Path Deform SOP resulting in normals always being recomputed. Wed. July 28, 2021
Houdini 18.5.653 Fixed an issue where typing numpad key disabled subsequent shift home/end selection in the text editor. Wed. July 28, 2021
Houdini 18.5.653 All partitioner nodes in PDG now have an option that controls what frame value should be copied on the partition from the contained work items. It is also possible to indicate that a partition should not have a frame at all, even if the input work items have one. Wed. July 28, 2021
Houdini 18.5.652 Fixed a bug in Group by Range resulting in the wrong element order being used when Affect Disconnected Geometry Separately is enabled and an unordered group is provided. Fixed a bug causing Group by Range to not work with non-polygon geometry when Affect Disconnected Geometry Separately is enabled. Tue. July 27, 2021
Houdini 18.5.652 The Houdini Engine for Unity/Unreal license now supports the Houdini Engine for UE5 plugin. Tue. July 27, 2021
Houdini 18.5.652 The local scheduler TOP now has a parameter to control the maximum run time of work items running with that scheduler. If a work item takes longer to cook than the time limit, the work item's process is automatically terminated by the scheduler. Tue. July 27, 2021
Houdini 18.5.652 Fixed a viewer issue where switching from SOPs to LOPs while the select state was active would pull the viewer back to SOPs. Tue. July 27, 2021