Houdini Main Changelogs
18.5.718 | The ROP Fetch TOP will now match at most one output per target ROP node, unless a list of output parm names was explicitly specified on the TOP node. |
Fri. October 1, 2021 | |
18.5.718 | Version 2:
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Fri. October 1, 2021 | |
18.5.718 | Version 2:
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Fri. October 1, 2021 | |
18.5.716 | Version 2:
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Thu. September 30, 2021 | |
18.5.716 | Fixed material update issue for tiled landscapes. |
Thu. September 30, 2021 | |
18.5.717 | Fix the binding of vector2, vector4, string, and dictionary attributes from other inputs in wrangles using id or name attribute matching. |
Thu. September 30, 2021 | |
18.5.717 | Improve how peak usage logging is tracked to prevent broken hservers from incorrectly increasing peak usage counts. |
Thu. September 30, 2021 | |
18.5.717 | The TOP Network parameter from the TOP Network Cook Controls property can now be set to a specific TOP node. This makes it possible to promote the work item dot display of a specific node in a TOP Network to a different node. Previously, it was only possible to promote the dot display for the entire network itself. |
Thu. September 30, 2021 | |
18.5.716 | Version 2:
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Wed. September 29, 2021 | |
18.5.716 | Version 2:
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Wed. September 29, 2021 | |
18.5.716 | The Wedge TOP will now automatically try to convert relative target parm references to absolute paths, before adding them as work item attributes. |
Wed. September 29, 2021 | |
18.5.716 | Version 2
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Wed. September 29, 2021 | |
18.5.716 | Fixed an issue with work items in the Geometry Import TOP always dirtying after the node regenerates. |
Wed. September 29, 2021 | |
18.5.716 | Fixed an issue that caused Houdini Engine Indie licenses to not work when using a manually started HARS process. |
Wed. September 29, 2021 | |
18.5.714 | The hgpuinfo command should now be more robust when listing OpenCL devices using the "-l" option. |
Mon. September 27, 2021 | |
18.5.714 | Table Import SOP under Python 3 will load more than 100,000 lines now. |
Mon. September 27, 2021 | |
18.5.711 | Version 2:
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Fri. September 24, 2021 | |
18.5.711 | Fixed a bug in the Fur SOP that prevented the guide shader from reading attributes from the guide geometry in some situations. |
Fri. September 24, 2021 | |
18.5.711 | Fixed a bug with file caching of a minimal pyro simulation to disk when Save in Background is enabled. |
Fri. September 24, 2021 | |
18.5.711 | Fixed an issue with pdgcmd.printlog(..) throwing an exception on some OS X systems when determining the system locale. |
Fri. September 24, 2021 | |
18.5.711 | New methods were added to hou.SceneGraphTree which may require some plugins to be recompiled. |
Fri. September 24, 2021 | |
18.5.711 | Added default implementation to OP_Node::getOpTypeID and OP_Node::getOpType which were previously pure virtuals. |
Fri. September 24, 2021 | |
18.5.711 | Fix a crash that could occur when creating VOP nodes with a Type Properties dialog open. |
Fri. September 24, 2021 | |
18.5.711 | Added new methods to hou.SceneGraphTree for getting and setting the list of expanded primitive paths. |
Fri. September 24, 2021 | |
18.5.711 | Fixed a bug that was causing sesinetd.options to not work on Windows platforms. |
Fri. September 24, 2021 |