Houdini Main Changelogs

19.5.136

Fixed a bug where the SOP Create LOP wasn't assigning materials properly for imported volumes.

Thu. January 20, 2022
19.5.136

The File Rename TOP now supports renaming upstream output files, instead of always requiring a custom file path.

Thu. January 20, 2022
19.5.136

Fixed an issue where the Bullet solver did not correctly import box primitives that had a mirrored transform. This led to various stability issues in the simulation.

Thu. January 20, 2022
19.5.135

In DOP Import 2.0, the Geometry Data Path parameter can now specify a pattern or list of subdata paths, rather than just a single path. Optionally, an output attribute can also be added to identify the subdata path that the geometry was imported from.

Wed. January 19, 2022
19.5.135

The File Rename TOP no longer requires an input node.

Wed. January 19, 2022
19.5.135

Fixed a bug where editing a layout brush would often have its changes stepped on.

Wed. January 19, 2022
19.5.135

Fixed a bug in the Pose Library where it failed to save and load animation clip data stored on disk.

Wed. January 19, 2022
19.5.134

Fixed missing geometry in the viewport when inside a SOP Create/Modify LOP and the display flag was set to a different SOP.

Tue. January 18, 2022
19.5.134

Added the imageio 2.6.1 Python package to Houdini. Also added imageio's dependencies, enum34 1.1.10 and futures 3.3.0, to Houdini but only for the Python 2 build.

Tue. January 18, 2022
19.5.134

Fixed a bug in the Pose Library where it failed to generate animated thumbnails when capturing a clip.

Tue. January 18, 2022
19.5.134

Added per-curve weight attribute support to the Volume Velocity from Curves SOP.

Tue. January 18, 2022
19.5.133

The Shift+R hotkey in the network editor will now rotate input connections on all selected nodes, not just the current node.

Mon. January 17, 2022
19.5.133

Fixed selection picking of volumes in the LOPs view.

Mon. January 17, 2022
19.5.133

There's a new karma global rendering property to enable/disable image blur.

Mon. January 17, 2022
19.5.133

Both the ffmpeg and imagemgick job scripts can now be configured to run in-process. The ffmpeg and imagemagick exectuables themselves still execute in their own process.

Mon. January 17, 2022
19.5.133

The POP Steer Obstacle DOP now includes the obstacle geometry (when imported from SOPs or a context input) in its guide geometry, in addition to the agent spheres.

Mon. January 17, 2022
19.5.130

Fixed an issue where baking terrain outputs using output nodes would result in an error

Fri. January 14, 2022
19.5.130

Fixed a bug with instancing assets where assets were not always loaded from disk when not in memory.

Fri. January 14, 2022
19.5.130

Version 2: Only set Landscape layer NoWeightBlend option if a LayerInfo is created for the first time or if an attribute is present.

Fri. January 14, 2022
19.5.130

The Agent Collision Layer SOP now allows the bounds scale of each shape to be overridden.

Fri. January 14, 2022
19.5.130

PDG attributes access from Python now have a new `isArray` property, which is set to `True` for datatypes that support arrays of values (int, float, string and file).

Fri. January 14, 2022
19.5.130

Fixed a case where an animated texture would sometimes not update properly in the viewport.

Fri. January 14, 2022
19.5.130

Added an option to SOP Import to control whether the attribute name is added as a prefix to the subsets produced from string partition attributes.

Fri. January 14, 2022
19.5.130

Updated USD library with some custom additions that make Houdini's viewport much faster when displaying large numbers of native instances. Also added a new API that can be used by render delegates to improve memory use in scenes with many point instancer primitives using instanceable primitives.

Fri. January 14, 2022
19.5.130

Enabled the selection of point instancer instances when using render delegates besides Houdini GL. Also made some performance improvements in native instance selection and scene graph tree refreshes.

Fri. January 14, 2022