Houdini Main Changelogs

18.5.92

Fixed crash in the LOPs viewer when an instancer had its number of instances increased.

Wed. January 15, 2020
18.5.92

Fixed crash in the LOPs viewer when an instancer had its number of instances increased.

Wed. January 15, 2020
18.5.92

Fixed crash in the LOPs viewer when an instancer had its number of instances increased.

Wed. January 15, 2020
18.5.92
  • This fix extends HOUDINI_PACKAGE_DIR to support multiple package foldersto scan.
Wed. January 15, 2020
18.5.92
  • This fix extends HOUDINI_PACKAGE_DIR to support multiple package foldersto scan.
Wed. January 15, 2020
18.5.92
  • This fix extends HOUDINI_PACKAGE_DIR to support multiple package foldersto scan.
Wed. January 15, 2020
18.5.92
  • This fix extends HOUDINI_PACKAGE_DIR to support multiple package foldersto scan.
Wed. January 15, 2020
18.5.92

Bumped the required license server version to 18.0.287 for all clients (hserver, sesictrl, and hkey).

Wed. January 15, 2020
18.5.92

Bumped the required license server version to 18.0.287 for all clients (hserver, sesictrl, and hkey).

Wed. January 15, 2020
18.5.92

Bumped the required license server version to 18.0.287 for all clients (hserver, sesictrl, and hkey).

Wed. January 15, 2020
18.5.92

Bumped the required license server version to 18.0.287 for all clients (hserver, sesictrl, and hkey).

Wed. January 15, 2020
18.0.350

Added support for returning file results from ropfetch jobs of non-ROP nodes. If the node has a toggle parm called pdg_logoutput PDG will toggle it on, and report any file paths which are printed to stdout during the execute of the node of the following format: OUTPUT_FILE:{file};{tag}

Tue. January 14, 2020
18.0.350

Fix cop crash with very large frame numbers caused by floating point precision errors when comparing frames.

Tue. January 14, 2020
18.5.91

Fix cop crash with very large frame numbers caused by floating point precision errors when comparing frames.

Tue. January 14, 2020
18.5.91

Fix cop crash with very large frame numbers caused by floating point precision errors when comparing frames.

Tue. January 14, 2020
18.5.91

Fix cop crash with very large frame numbers caused by floating point precision errors when comparing frames.

Tue. January 14, 2020
18.5.91

Fix cop crash with very large frame numbers caused by floating point precision errors when comparing frames.

Tue. January 14, 2020
18.0.350

Fixed a regression with the Agent Layer SOP that prevented a deforming shape binding from being created when directly importing geometry that has a capture attribute.

Tue. January 14, 2020
18.5.91

Fixed a regression with the Agent Layer SOP that prevented a deforming shape binding from being created when directly importing geometry that has a capture attribute.

Tue. January 14, 2020
18.5.91

Fixed a regression with the Agent Layer SOP that prevented a deforming shape binding from being created when directly importing geometry that has a capture attribute.

Tue. January 14, 2020
18.5.91

Fixed a regression with the Agent Layer SOP that prevented a deforming shape binding from being created when directly importing geometry that has a capture attribute.

Tue. January 14, 2020
18.5.91

Fixed a regression with the Agent Layer SOP that prevented a deforming shape binding from being created when directly importing geometry that has a capture attribute.

Tue. January 14, 2020
18.0.350

Fixed a bug in UVFlatten where changing the name of the output texture attribute would only added the new attribute but kept the previously used one as well.

Tue. January 14, 2020
18.5.91

Added parms for configuring work item priority to all nodes that run work items out of process. HDA Processor, Generic Generator and Attribute Create will automatically migrate their existing priority parms to the new, standard parms. This change also makes it possible to override the ROP Fetch node's built in priority scheme with custom work item priorities.

Tue. January 14, 2020
18.5.91

Added parms for configuring work item priority to all nodes that run work items out of process. HDA Processor, Generic Generator and Attribute Create will automatically migrate their existing priority parms to the new, standard parms. This change also makes it possible to override the ROP Fetch node's built in priority scheme with custom work item priorities.

Tue. January 14, 2020