Houdini Main Changelogs

18.0.349

Added a 'Create Queue' parm to HQueue Scheduler TOP node. When set to 'Never', interactive TOP cooks will not use the Message Queue job to relay callbacks from farm jobs to Houdini. This provides a more efficient cook when the submitting Houdini is reachable by farm machines.

This does not affect the 'Submit Graph As Job' workflow.

Mon. January 13, 2020
18.0.349

Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform.

Mon. January 13, 2020
18.5.90

Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform.

Mon. January 13, 2020
18.5.90

Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform.

Mon. January 13, 2020
18.5.90

Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform.

Mon. January 13, 2020
18.5.90

Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform.

Mon. January 13, 2020
18.0.348

RBD Bullet Solver only packs prims when necessary - sphere and packed alembics no longer get repacked prior to sim. Added Force Impact Object parm to control impacts, as well as a button to create object_merge to fetch impact points.

Mon. January 13, 2020
18.0.348

RBD Configure SOP only packs prims when necessary - spheres and packed alembics no longer get repacked. Added "Collision Padding" visualizer to the RBD Configure SOP. RBD Configure and RBD Exploded View use bullet geometry representations when displaying convex hulls and collision padding.

Mon. January 13, 2020
18.0.349

Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes.

Mon. January 13, 2020
18.0.349

Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized.

Mon. January 13, 2020
18.0.349

The HDK_API_VERSION has been bumped to 18000349 for changes to GEO_CaptureData, whose getPrimNum() and setPrimNum() methods now get/set a signed integer instead of unsigned.

Mon. January 13, 2020
18.0.349

Add basic support for polygonal skeletons to the Bone Capture Lines SOP.

Mon. January 13, 2020
18.5.89

Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes.

Sun. January 12, 2020
18.5.89

Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes.

Sun. January 12, 2020
18.5.89

Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes.

Sun. January 12, 2020
18.5.89

Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes.

Sun. January 12, 2020
18.5.89

Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized.

Sun. January 12, 2020
18.5.89

Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized.

Sun. January 12, 2020
18.5.89

Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized.

Sun. January 12, 2020
18.5.89

Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized.

Sun. January 12, 2020
18.0.346

Multiple bug fixes on PolyBevel 3.0. In particular the UV handling has been fully revisited.

Fri. January 10, 2020
18.0.346

HDA Processor:

  • Changed 'Sop Name' parameter label to 'Sop Path'
  • When cooking an OBJ level HDA, the Sop Path parameter can now be usedto specify a full path to the geometry node for which the geometryshould be written out. The path must begin with './' and is relativeto the top level node of the HDA.
Fri. January 10, 2020
18.5.87

HDA Processor:

  • Changed 'Sop Name' parameter label to 'Sop Path'
  • When cooking an OBJ level HDA, the Sop Path parameter can now be usedto specify a full path to the geometry node for which the geometryshould be written out. The path must begin with './' and is relativeto the top level node of the HDA.
Fri. January 10, 2020
18.5.87

HDA Processor:

  • Changed 'Sop Name' parameter label to 'Sop Path'
  • When cooking an OBJ level HDA, the Sop Path parameter can now be usedto specify a full path to the geometry node for which the geometryshould be written out. The path must begin with './' and is relativeto the top level node of the HDA.
Fri. January 10, 2020
18.5.87

HDA Processor:

  • Changed 'Sop Name' parameter label to 'Sop Path'
  • When cooking an OBJ level HDA, the Sop Path parameter can now be usedto specify a full path to the geometry node for which the geometryshould be written out. The path must begin with './' and is relativeto the top level node of the HDA.
Fri. January 10, 2020