Houdini Main Changelogs
18.0.349 | Added a 'Create Queue' parm to HQueue Scheduler TOP node. When set to 'Never', interactive TOP cooks will not use the Message Queue job to relay callbacks from farm jobs to Houdini. This provides a more efficient cook when the submitting Houdini is reachable by farm machines. This does not affect the 'Submit Graph As Job' workflow. |
Mon. January 13, 2020 | |
18.0.349 | Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform. |
Mon. January 13, 2020 | |
18.5.90 | Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform. |
Mon. January 13, 2020 | |
18.5.90 | Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform. |
Mon. January 13, 2020 | |
18.5.90 | Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform. |
Mon. January 13, 2020 | |
18.5.90 | Fixed bug where setting the view pivot could flip the view or strip any scales/shears from the view transform. |
Mon. January 13, 2020 | |
18.0.348 | RBD Bullet Solver only packs prims when necessary - sphere and packed alembics no longer get repacked prior to sim. Added Force Impact Object parm to control impacts, as well as a button to create object_merge to fetch impact points. |
Mon. January 13, 2020 | |
18.0.348 | RBD Configure SOP only packs prims when necessary - spheres and packed alembics no longer get repacked. Added "Collision Padding" visualizer to the RBD Configure SOP. RBD Configure and RBD Exploded View use bullet geometry representations when displaying convex hulls and collision padding. |
Mon. January 13, 2020 | |
18.0.349 | Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes. |
Mon. January 13, 2020 | |
18.0.349 | Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized. |
Mon. January 13, 2020 | |
18.0.349 | The HDK_API_VERSION has been bumped to 18000349 for changes to GEO_CaptureData, whose getPrimNum() and setPrimNum() methods now get/set a signed integer instead of unsigned. |
Mon. January 13, 2020 | |
18.0.349 | Add basic support for polygonal skeletons to the Bone Capture Lines SOP. |
Mon. January 13, 2020 | |
18.5.89 | Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes. |
Sun. January 12, 2020 | |
18.5.89 | Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes. |
Sun. January 12, 2020 | |
18.5.89 | Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes. |
Sun. January 12, 2020 | |
18.5.89 | Added the ability for Edit Properties LOP nodes (and Edit Properties HDA nodes) to add or multiply numberic attribute values rather than just set them to specific values. Changed the control menu items to be generated by a python script rather than being hard coded so that more features can be added in the future without requiring any changes to the parameter definitions on any existing nodes. |
Sun. January 12, 2020 | |
18.5.89 | Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized. |
Sun. January 12, 2020 | |
18.5.89 | Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized. |
Sun. January 12, 2020 | |
18.5.89 | Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized. |
Sun. January 12, 2020 | |
18.5.89 | Changed the default camera scene graph location from '/$OS' to '/cameras/$OS' as we do for lights, and keep thing better organized. |
Sun. January 12, 2020 | |
18.0.346 | Multiple bug fixes on PolyBevel 3.0. In particular the UV handling has been fully revisited. |
Fri. January 10, 2020 | |
18.0.346 | HDA Processor:
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Fri. January 10, 2020 | |
18.5.87 | HDA Processor:
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Fri. January 10, 2020 | |
18.5.87 | HDA Processor:
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Fri. January 10, 2020 | |
18.5.87 | HDA Processor:
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Fri. January 10, 2020 |