Houdini Main Changelogs
18.0.317 | When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it. |
Thu. December 12, 2019 | |
18.5.58 | When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it. |
Thu. December 12, 2019 | |
18.5.58 | When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it. |
Thu. December 12, 2019 | |
18.5.58 | When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it. |
Thu. December 12, 2019 | |
18.5.58 | When importing geometry from SOPs, if an imported primitive is not defined (but is instead a pure overlay prim), don't set a primitive type for it. |
Thu. December 12, 2019 | |
18.0.317 | When looking through a light in LOPs, manually send the view and projection matrices to render delegates since some delegates can't interpret the light as a camera, and the view freezes up. |
Thu. December 12, 2019 | |
18.0.317 | Derivative computation on non-planar quads should be improved in Karma. |
Thu. December 12, 2019 | |
18.0.317 | Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes. |
Thu. December 12, 2019 | |
18.5.58 | Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes. |
Thu. December 12, 2019 | |
18.5.58 | Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes. |
Thu. December 12, 2019 | |
18.5.58 | Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes. |
Thu. December 12, 2019 | |
18.5.58 | Fixed a bug in the GLTF SOP where the Promote Point Attributes to Vertex option sometimes did not promote all point attributes. |
Thu. December 12, 2019 | |
18.0.317 | Fix potential crashes in Material Edit LOP, when loading namespaced shader. |
Thu. December 12, 2019 | |
18.0.317 | Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values. |
Thu. December 12, 2019 | |
18.5.58 | Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values. |
Thu. December 12, 2019 | |
18.5.58 | Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values. |
Thu. December 12, 2019 | |
18.5.58 | Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values. |
Thu. December 12, 2019 | |
18.5.58 | Added a new "For each strin gin parameter" iteration method to the For Each LOP. This provides an easy way to iterate over a specific set of string values. |
Thu. December 12, 2019 | |
18.0.317 | Fixed a bug that could result in crashes for simulations involving fields with repeating borders. |
Thu. December 12, 2019 | |
18.0.316 | Added support for ejecting PDG jobs to HQueue scheduler. |
Wed. December 11, 2019 | |
18.0.315 | Added image plane pixel filters to Karma, Karma Render Properties and Karma Standard Render Vars LOP nodes. |
Wed. December 11, 2019 | |
18.0.316 |
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Wed. December 11, 2019 | |
18.0.316 | Added ability to select which parms of a dynamic handle are enabled. |
Wed. December 11, 2019 | |
18.0.316 | Added the Unreal 4.24 plugin. |
Wed. December 11, 2019 | |
18.0.315 | RBD Bullet Solver:
packed fragments and unpacked geometry - empty names from one will be replaced by names on the other to avoid tripping up the transform pieces SOP. |
Wed. December 11, 2019 |