Houdini Main Changelogs
19.0.218 | Curve UX RFE:
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Wed. April 7, 2021 | |
19.0.218 | Curve UX RFE:
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Wed. April 7, 2021 | |
19.0.218 | Curve UX RFE:
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Wed. April 7, 2021 | |
18.5.541 | Curve UX RFE:
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Wed. April 7, 2021 | |
19.0.217 | Added the option to frame currently selected nodes using F instead of framing the entire curve itself.
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Tue. April 6, 2021 | |
19.0.217 | Added the option to frame currently selected nodes using F instead of framing the entire curve itself.
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Tue. April 6, 2021 | |
19.0.217 | Added the option to frame currently selected nodes using F instead of framing the entire curve itself.
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Tue. April 6, 2021 | |
18.5.540 | Added the option to frame currently selected nodes using F instead of framing the entire curve itself.
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Tue. April 6, 2021 | |
19.0.217 | Fixed a bug where reloading a scene will require HDAs to be recooked. |
Tue. April 6, 2021 | |
19.0.217 | Fixed a bug where reloading a scene will require HDAs to be recooked. |
Tue. April 6, 2021 | |
19.0.217 | Fixed a bug where reloading a scene will require HDAs to be recooked. |
Tue. April 6, 2021 | |
18.5.540 | Fixed a bug where reloading a scene will require HDAs to be recooked. |
Tue. April 6, 2021 | |
18.6.217 | unity: Added the ability to modify curves from the inspector
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Tue. April 6, 2021 | |
18.6.217 | unity: Added the ability to modify curves from the inspector
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Tue. April 6, 2021 | |
18.6.217 | unity: Added the ability to modify curves from the inspector
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Tue. April 6, 2021 | |
18.5.540 | unity: Added the ability to modify curves from the inspector
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Tue. April 6, 2021 | |
18.6.216 | There is a new environment variable (HOUDINI_TRANSFORM_MOTIONCLIP) to determine whether the results of evaluating a MotionClip should be transformed by the intrinsic transform matrices of its packed geometries. This defaults to 1. With this enabled, MotionClips can now be altered by nodes such as the Transform SOP. |
Mon. April 5, 2021 | |
18.6.216 | There is a new environment variable (HOUDINI_TRANSFORM_MOTIONCLIP) to determine whether the results of evaluating a MotionClip should be transformed by the intrinsic transform matrices of its packed geometries. This defaults to 1. With this enabled, MotionClips can now be altered by nodes such as the Transform SOP. |
Mon. April 5, 2021 | |
18.6.216 | There is a new environment variable (HOUDINI_TRANSFORM_MOTIONCLIP) to determine whether the results of evaluating a MotionClip should be transformed by the intrinsic transform matrices of its packed geometries. This defaults to 1. With this enabled, MotionClips can now be altered by nodes such as the Transform SOP. |
Mon. April 5, 2021 | |
18.6.216 | unity: Fixed some errors regarding undoing newly created objects. |
Mon. April 5, 2021 | |
18.6.216 | unity: Fixed some errors regarding undoing newly created objects. |
Mon. April 5, 2021 | |
18.6.216 | unity: Fixed some errors regarding undoing newly created objects. |
Mon. April 5, 2021 | |
18.6.216 | If asset exists, then just save it in the HEU_AssetDatabase. Fixes an issue where unity_hf_terrainlayer_file in PDG would result in an error regarding the AssetDatabase. |
Mon. April 5, 2021 | |
18.6.216 | If asset exists, then just save it in the HEU_AssetDatabase. Fixes an issue where unity_hf_terrainlayer_file in PDG would result in an error regarding the AssetDatabase. |
Mon. April 5, 2021 | |
18.6.216 | If asset exists, then just save it in the HEU_AssetDatabase. Fixes an issue where unity_hf_terrainlayer_file in PDG would result in an error regarding the AssetDatabase. |
Mon. April 5, 2021 |