Houdini Main Changelogs

16.0.375

Fixed switching input types is broken when cooking on parameter change option is disabled in details panel.

Mon. September 19, 2016
16.0.375

Fixed switching input types is broken when cooking on parameter change option is disabled in details panel.

Mon. September 19, 2016
16.0.375

Fixed switching input types is broken when cooking on parameter change option is disabled in details panel.

Mon. September 19, 2016
16.0.372
  • Unreal: Added support for the Unreal Spline Component as a world outliner input.
  • Unreal: Added a checkbox to "Keep world Transform" for all inputs.
  • Unreal: Fixed transform issues for world outliner inputs
Fri. September 16, 2016
16.0.372
  • Unreal: Added support for the Unreal Spline Component as a world outliner input.
  • Unreal: Added a checkbox to "Keep world Transform" for all inputs.
  • Unreal: Fixed transform issues for world outliner inputs
Fri. September 16, 2016
16.0.372
  • Unreal: Added support for the Unreal Spline Component as a world outliner input.
  • Unreal: Added a checkbox to "Keep world Transform" for all inputs.
  • Unreal: Fixed transform issues for world outliner inputs
Fri. September 16, 2016
16.0.372
  • Unreal: Added support for the Unreal Spline Component as a world outliner input.
  • Unreal: Added a checkbox to "Keep world Transform" for all inputs.
  • Unreal: Fixed transform issues for world outliner inputs
Fri. September 16, 2016
16.0.372
  • Unreal: Added support for the Unreal Spline Component as a world outliner input.
  • Unreal: Added a checkbox to "Keep world Transform" for all inputs.
  • Unreal: Fixed transform issues for world outliner inputs
Fri. September 16, 2016
16.0.369

Unreal: Added support for the Unreal Spline Component as a world outliner input. Unreal: Added a checkbox for input transform type (None / Into this object). Unreal: Added a refresh button for the world inputs. Unreal: fixed transform issues with world inputs with actor having multiple components.

Tue. September 13, 2016
16.0.369

Unreal: Added support for the Unreal Spline Component as a world outliner input. Unreal: Added a checkbox for input transform type (None / Into this object). Unreal: Added a refresh button for the world inputs. Unreal: fixed transform issues with world inputs with actor having multiple components.

Tue. September 13, 2016
16.0.369

Unreal: Added support for the Unreal Spline Component as a world outliner input. Unreal: Added a checkbox for input transform type (None / Into this object). Unreal: Added a refresh button for the world inputs. Unreal: fixed transform issues with world inputs with actor having multiple components.

Tue. September 13, 2016
16.0.369

Unreal: Added support for the Unreal Spline Component as a world outliner input. Unreal: Added a checkbox for input transform type (None / Into this object). Unreal: Added a refresh button for the world inputs. Unreal: fixed transform issues with world inputs with actor having multiple components.

Tue. September 13, 2016
16.0.369

Unreal: Added support for the Unreal Spline Component as a world outliner input. Unreal: Added a checkbox for input transform type (None / Into this object). Unreal: Added a refresh button for the world inputs. Unreal: fixed transform issues with world inputs with actor having multiple components.

Tue. September 13, 2016
16.0.368
  • Unreal: fixed a crash when the version of houdini engine mismatches.
  • Unreal: fixed version mismatch error message being displayed instead of HAPI not found
  • Unreal: plugin cant find HAPI on MAC
  • Unreal: Curves input now work properly
  • Unreal: Added Type, Method and IsClosed to curve inputs
  • Unreal: fixed a crash when clearing Asset inputs
  • Unreal: fixed Transform issues when instancing geometry with curves.
  • Unreal: fixed UE4 crash: Assets with scale of 0.
  • Unreal: fixed curve input parameters lost after changing input type
  • Unreal: fixed curve inputs having an offset after switching back from a world outliner input
  • Unreal: added multi-selection to curve edition
  • Unreal: added a Duplicate Point option to the drop down menu
  • Unreal: adding a new point to a curve adds the point after, like in UE4
  • Unreal: pressing delete now deletes the selected curve points
Mon. September 12, 2016
16.0.368
  • Unreal: fixed a crash when the version of houdini engine mismatches.
  • Unreal: fixed version mismatch error message being displayed instead of HAPI not found
  • Unreal: plugin cant find HAPI on MAC
  • Unreal: Curves input now work properly
  • Unreal: Added Type, Method and IsClosed to curve inputs
  • Unreal: fixed a crash when clearing Asset inputs
  • Unreal: fixed Transform issues when instancing geometry with curves.
  • Unreal: fixed UE4 crash: Assets with scale of 0.
  • Unreal: fixed curve input parameters lost after changing input type
  • Unreal: fixed curve inputs having an offset after switching back from a world outliner input
  • Unreal: added multi-selection to curve edition
  • Unreal: added a Duplicate Point option to the drop down menu
  • Unreal: adding a new point to a curve adds the point after, like in UE4
  • Unreal: pressing delete now deletes the selected curve points
Mon. September 12, 2016
16.0.368
  • Unreal: fixed a crash when the version of houdini engine mismatches.
  • Unreal: fixed version mismatch error message being displayed instead of HAPI not found
  • Unreal: plugin cant find HAPI on MAC
  • Unreal: Curves input now work properly
  • Unreal: Added Type, Method and IsClosed to curve inputs
  • Unreal: fixed a crash when clearing Asset inputs
  • Unreal: fixed Transform issues when instancing geometry with curves.
  • Unreal: fixed UE4 crash: Assets with scale of 0.
  • Unreal: fixed curve input parameters lost after changing input type
  • Unreal: fixed curve inputs having an offset after switching back from a world outliner input
  • Unreal: added multi-selection to curve edition
  • Unreal: added a Duplicate Point option to the drop down menu
  • Unreal: adding a new point to a curve adds the point after, like in UE4
  • Unreal: pressing delete now deletes the selected curve points
Mon. September 12, 2016
16.0.368
  • Unreal: fixed a crash when the version of houdini engine mismatches.
  • Unreal: fixed version mismatch error message being displayed instead of HAPI not found
  • Unreal: plugin cant find HAPI on MAC
  • Unreal: Curves input now work properly
  • Unreal: Added Type, Method and IsClosed to curve inputs
  • Unreal: fixed a crash when clearing Asset inputs
  • Unreal: fixed Transform issues when instancing geometry with curves.
  • Unreal: fixed UE4 crash: Assets with scale of 0.
  • Unreal: fixed curve input parameters lost after changing input type
  • Unreal: fixed curve inputs having an offset after switching back from a world outliner input
  • Unreal: added multi-selection to curve edition
  • Unreal: added a Duplicate Point option to the drop down menu
  • Unreal: adding a new point to a curve adds the point after, like in UE4
  • Unreal: pressing delete now deletes the selected curve points
Mon. September 12, 2016
16.0.368
  • Unreal: fixed a crash when the version of houdini engine mismatches.
  • Unreal: fixed version mismatch error message being displayed instead of HAPI not found
  • Unreal: plugin cant find HAPI on MAC
  • Unreal: Curves input now work properly
  • Unreal: Added Type, Method and IsClosed to curve inputs
  • Unreal: fixed a crash when clearing Asset inputs
  • Unreal: fixed Transform issues when instancing geometry with curves.
  • Unreal: fixed UE4 crash: Assets with scale of 0.
  • Unreal: fixed curve input parameters lost after changing input type
  • Unreal: fixed curve inputs having an offset after switching back from a world outliner input
  • Unreal: added multi-selection to curve edition
  • Unreal: added a Duplicate Point option to the drop down menu
  • Unreal: adding a new point to a curve adds the point after, like in UE4
  • Unreal: pressing delete now deletes the selected curve points
Mon. September 12, 2016
16.0.308

Unreal: Added new World Outliner input type where multiple Actors from the World Outliner can be selected at the same time to be marshaled into a single Asset geometry input.

Thu. July 14, 2016
16.0.308

Unreal: Added new World Outliner input type where multiple Actors from the World Outliner can be selected at the same time to be marshaled into a single Asset geometry input.

Thu. July 14, 2016
16.0.308

Unreal: Added new World Outliner input type where multiple Actors from the World Outliner can be selected at the same time to be marshaled into a single Asset geometry input.

Thu. July 14, 2016
16.0.308

Unreal: Added new World Outliner input type where multiple Actors from the World Outliner can be selected at the same time to be marshaled into a single Asset geometry input.

Thu. July 14, 2016
16.0.308

Unreal: Added new World Outliner input type where multiple Actors from the World Outliner can be selected at the same time to be marshaled into a single Asset geometry input.

Thu. July 14, 2016
16.0.293

Unreal: Fixed potential crash in Materials code.

Wed. June 29, 2016
16.0.293

Unreal: Fixed potential crash in Materials code.

Wed. June 29, 2016
16.0.293

Unreal: Fixed potential crash in Materials code.

Wed. June 29, 2016
16.0.293

Unreal: Fixed potential crash in Materials code.

Wed. June 29, 2016
16.0.293

Unreal: Fixed potential crash in Materials code.

Wed. June 29, 2016
16.0.287
  • Fixed crash when undoing an Actor delete with the Curve Input selected.
  • Added undo support for Curve Input type selection and Actor deletion,at least for most use cases.
  • Fixed infinite cooks when using Cook on Asset Transform.
Thu. June 23, 2016
16.0.287
  • Fixed crash when undoing an Actor delete with the Curve Input selected.
  • Added undo support for Curve Input type selection and Actor deletion,at least for most use cases.
  • Fixed infinite cooks when using Cook on Asset Transform.
Thu. June 23, 2016
16.0.287
  • Fixed crash when undoing an Actor delete with the Curve Input selected.
  • Added undo support for Curve Input type selection and Actor deletion,at least for most use cases.
  • Fixed infinite cooks when using Cook on Asset Transform.
Thu. June 23, 2016
16.0.287
  • Fixed crash when undoing an Actor delete with the Curve Input selected.
  • Added undo support for Curve Input type selection and Actor deletion,at least for most use cases.
  • Fixed infinite cooks when using Cook on Asset Transform.
Thu. June 23, 2016
16.0.287
  • Fixed crash when undoing an Actor delete with the Curve Input selected.
  • Added undo support for Curve Input type selection and Actor deletion,at least for most use cases.
  • Fixed infinite cooks when using Cook on Asset Transform.
Thu. June 23, 2016
16.0.279

Unreal: Added support for Alt-Dragging to duplicate Spline control points.

Wed. June 15, 2016
16.0.279

Unreal: Added support for Alt-Dragging to duplicate Spline control points.

Wed. June 15, 2016
16.0.279

Unreal: Added support for Alt-Dragging to duplicate Spline control points.

Wed. June 15, 2016
16.0.279

Unreal: Added support for Alt-Dragging to duplicate Spline control points.

Wed. June 15, 2016
16.0.279

Unreal: Added support for Alt-Dragging to duplicate Spline control points.

Wed. June 15, 2016
16.0.278

Unreal: Switching away from the curve input type to another type and back to curve input will no longer reset the curves points.

Tue. June 14, 2016
16.0.278

Unreal: Switching away from the curve input type to another type and back to curve input will no longer reset the curves points.

Tue. June 14, 2016
16.0.278

Unreal: Switching away from the curve input type to another type and back to curve input will no longer reset the curves points.

Tue. June 14, 2016
16.0.278

Unreal: Switching away from the curve input type to another type and back to curve input will no longer reset the curves points.

Tue. June 14, 2016
16.0.278

Unreal: Switching away from the curve input type to another type and back to curve input will no longer reset the curves points.

Tue. June 14, 2016
16.0.270

Unreal: Added support for 4.12. Dropped support for 4.10.

Mon. June 6, 2016
16.0.270

Unreal: Added support for 4.12. Dropped support for 4.10.

Mon. June 6, 2016
16.0.270

Unreal: Added support for 4.12. Dropped support for 4.10.

Mon. June 6, 2016
16.0.270

Unreal: Added support for 4.12. Dropped support for 4.10.

Mon. June 6, 2016
16.0.270

Unreal: Added support for 4.12. Dropped support for 4.10.

Mon. June 6, 2016
16.0.224

Unreal: Added support for 4.11 on Windows.

Thu. April 21, 2016
16.0.224

Unreal: Added support for 4.11 on Windows.

Thu. April 21, 2016
16.0.224

Unreal: Added support for 4.11 on Windows.

Thu. April 21, 2016
16.0.224

Unreal: Added support for 4.11 on Windows.

Thu. April 21, 2016
16.0.224

Unreal: Added support for 4.11 on Windows.

Thu. April 21, 2016
16.0.200

Unreal: Fixed plugin not installing if Epic Launcher was not installed in the default folder or was installed in the x86 Program Files.

Mon. March 28, 2016
16.0.200

Unreal: Fixed plugin not installing if Epic Launcher was not installed in the default folder or was installed in the x86 Program Files.

Mon. March 28, 2016
16.0.200

Unreal: Fixed plugin not installing if Epic Launcher was not installed in the default folder or was installed in the x86 Program Files.

Mon. March 28, 2016
16.0.200

Unreal: Fixed plugin not installing if Epic Launcher was not installed in the default folder or was installed in the x86 Program Files.

Mon. March 28, 2016
16.0.200

Unreal: Fixed plugin not installing if Epic Launcher was not installed in the default folder or was installed in the x86 Program Files.

Mon. March 28, 2016
16.0.196

Unreal: Removed support and installer for Unreal 4.9.

Thu. March 24, 2016
16.0.196

Unreal: Removed support and installer for Unreal 4.9.

Thu. March 24, 2016
16.0.196

Unreal: Removed support and installer for Unreal 4.9.

Thu. March 24, 2016
16.0.196

Unreal: Removed support and installer for Unreal 4.9.

Thu. March 24, 2016
16.0.196

Unreal: Removed support and installer for Unreal 4.9.

Thu. March 24, 2016
16.0.99

Adding replacement of Houdini actors with instantiated Blueprints.

Fri. December 18, 2015
16.0.99

Adding replacement of Houdini actors with instantiated Blueprints.

Fri. December 18, 2015
16.0.99

Adding replacement of Houdini actors with instantiated Blueprints.

Fri. December 18, 2015
16.0.99

Adding replacement of Houdini actors with instantiated Blueprints.

Fri. December 18, 2015
16.0.99

Adding replacement of Houdini actors with instantiated Blueprints.

Fri. December 18, 2015
16.0.90

Added support for unreal_generated_mesh_name detail attribute which allows asset creator to specify names for Unreal generated static meshes.

RFE 72513

Wed. December 9, 2015
16.0.90

Added support for unreal_generated_mesh_name detail attribute which allows asset creator to specify names for Unreal generated static meshes.

RFE 72513

Wed. December 9, 2015
16.0.90

Added support for unreal_generated_mesh_name detail attribute which allows asset creator to specify names for Unreal generated static meshes.

RFE 72513

Wed. December 9, 2015
16.0.90

Added support for unreal_generated_mesh_name detail attribute which allows asset creator to specify names for Unreal generated static meshes.

RFE 72513

Wed. December 9, 2015
16.0.90

Added support for unreal_generated_mesh_name detail attribute which allows asset creator to specify names for Unreal generated static meshes.

RFE 72513

Wed. December 9, 2015
16.0.70

Unreal: Added 4.10 support. Removed 4.8 support.

Thu. November 19, 2015
16.0.70

Unreal: Added 4.10 support. Removed 4.8 support.

Thu. November 19, 2015
16.0.70

Unreal: Added 4.10 support. Removed 4.8 support.

Thu. November 19, 2015
16.0.70

Unreal: Added 4.10 support. Removed 4.8 support.

Thu. November 19, 2015
16.0.70

Unreal: Added 4.10 support. Removed 4.8 support.

Thu. November 19, 2015