Houdini Main Changelogs

19.5.582

The Instancer LOP now respects the "type qualifier" (e.g., "position", "normal", etc) more consistently when converting SOP attribute data to USD.

Mon. April 10, 2023
19.5.577

Bumped the HDK ABI version due to addition of volume filter properties in BRAY_Types.h.

Wed. April 5, 2023
19.5.563

Fixed a bug with subd meshes where a large discrepancy between the sizes of neighbouring faces could lead to under-tessellation and potentially cause faceting or distortions in attribute evaluations.

Wed. March 22, 2023
19.5.561

Bumped the HDK ABI version due to a change in the signature of GABC_Util::getObjectList() that changes its ABI but necessary to avoid a potential race condition. The caller now provides storage for the returned paths.

Mon. March 20, 2023
19.5.534

Fixed a bug where emission inside transmissive object was not affected by absorption.

Tue. February 21, 2023
19.5.526

Bumped the HDK ABI version due to a new default parameter in the signature of GUcopyAttributesFromSource(), GUcopyAttributesFromTarget(), and GUupdatePackedPrimTransforms() that changes their ABI.

Mon. February 13, 2023
19.5.512

Bumped the HDK ABI version due to a new default parameter in the signature of GusdGU_USD::AppendExpandedPackedPrimsFromLopNode() that changes its ABI.

Mon. January 30, 2023
19.5.502

When creating a new Scene Import node, the `prefixabsolutepaths` parameter will be enabled to better support cases where SOP geometry has multiple root-level `path` attribute values.

Fri. January 20, 2023
19.5.502

Scene Import is not configured to default to convert height fields to meshes when importing.

Fri. January 20, 2023
19.5.502

The Karma ROP is now internally configured to convert height fields to meshes for rendering.

Fri. January 20, 2023
19.5.501

Bumped the HDK ABI version due to a change in the size of GU_LinearSkinDeformer.

Thu. January 19, 2023
19.5.501

When creating a new Karma ROP, the internal Scene Import nodes will be configured to better support cases where SOP geometry has multiple root-level `path` attribute values.

Thu. January 19, 2023
19.5.486

Fixed a bug where enabling Instantaneous Shutter on Render Settings (or disabling Motion Blur toggle on Karma Render Settings LOP) would have no effect on volume velocity blur, both CPU and XPU.

Wed. January 4, 2023
19.5.444

Fixes some bugs in Heat Geodesic SOP and Distance Along Geometry SOP with Heat Geodesic mode where calculations were incorrect for multiple geometric components and distance values for source points were nonzero. Hence, results will be numerically different but improved.

Wed. November 23, 2022
19.5.439

VDB 9.1 updated to add patches to fix the double-application of stolen tiles in VDB Merge SOP and ensure islands in VDB Extrapolate have background value, not max float.

Fri. November 18, 2022
19.5.438

Due to a bug fix in MaterialX mix node, the mix value will be interpreted differently (complement of old value) when using the mix node for surfaceshader, displacementshader, volumeshader, or color4 data type.

Thu. November 17, 2022
19.5.437

Added safety clamps to the Attribute Fill SOP (Minimum Edge Length and Minimum Speed parameters). These values improve stability of the solution, but may also change results. Setting these parameters to 0 should produce the same results as before.

Wed. November 16, 2022
19.5.418

Due to removal of dicing limitations, displacement or subd on a large face with closely zoomed in camera may render differently.

Fri. October 28, 2022
19.5.410

Fixed a bug with Attribute Adjust Vector not randomizing lengths when set to only adjust length.

Thu. October 20, 2022
19.5.394

The Connect Adjacenct Pieces SOP will no longer create a pscale attribute when in connect points mode.

Tue. October 4, 2022