Houdini Main Changelogs

19.5.88

Fixed a bug in ROP GLTF Character Output that caused blendshapes to export incorrectly when the character has multiple materials assignd to it.

Fri. December 3, 2021
19.5.88

Fixed a bug in ROP GLTF Character Output that caused blendshapes to export incorrectly when the character has multiple materials assignd to it.

Fri. December 3, 2021
19.0.415

The viewport GPU blendshape deformation for agents now supports deforming point or vertex normals in addition to point positions.

Thu. October 21, 2021
19.5.45

The viewport GPU blendshape deformation for agents now supports deforming point or vertex normals in addition to point positions.

Thu. October 21, 2021
19.5.45

The viewport GPU blendshape deformation for agents now supports deforming point or vertex normals in addition to point positions.

Thu. October 21, 2021
19.5.43

Fix the Agent, FBX Skin Import, and FBX Character Import SOPs to import normals from blendshape targets.

Tue. October 19, 2021
19.5.43

Fix the Agent, FBX Skin Import, and FBX Character Import SOPs to import normals from blendshape targets.

Tue. October 19, 2021
19.0.413

Fix the Agent, FBX Skin Import, and FBX Character Import SOPs to import normals from blendshape targets.

Tue. October 19, 2021
19.0.413

Added support for importing and exporting blendshape normals for UsdSkel.

Tue. October 19, 2021
19.5.43

Added support for importing and exporting blendshape normals for UsdSkel.

Tue. October 19, 2021
19.5.43

Added support for importing and exporting blendshape normals for UsdSkel.

Tue. October 19, 2021
19.0.332

The BlendShapes SOP now emits a warning when the total weight is zero when Differencing is disabled that the operation is bypassed instead of just silently doing so.

Fri. July 30, 2021
19.0.332

The BlendShapes SOP now emits a warning when the total weight is zero when Differencing is disabled that the operation is bypassed instead of just silently doing so.

Fri. July 30, 2021
19.0.332

The BlendShapes SOP now emits a warning when the total weight is zero when Differencing is disabled that the operation is bypassed instead of just silently doing so.

Fri. July 30, 2021
19.0.321

The BlendShapes SOP now has its first input visually separated to make it clear that the first input is the base shape.

Mon. July 19, 2021
19.0.321

The BlendShapes SOP now has its first input visually separated to make it clear that the first input is the base shape.

Mon. July 19, 2021
19.0.321

The BlendShapes SOP now has its first input visually separated to make it clear that the first input is the base shape.

Mon. July 19, 2021
18.5.616

Fix ROP FBX Character Output SOP crash when exporting bad path/name/blendshape_name attribute combos that results in trying to export a shape that has no geometry.

Mon. June 21, 2021
19.0.293

Fix ROP FBX Character Output SOP crash when exporting bad path/name/blendshape_name attribute combos that results in trying to export a shape that has no geometry.

Mon. June 21, 2021
19.0.293

Fix ROP FBX Character Output SOP crash when exporting bad path/name/blendshape_name attribute combos that results in trying to export a shape that has no geometry.

Mon. June 21, 2021
19.0.293

Fix ROP FBX Character Output SOP crash when exporting bad path/name/blendshape_name attribute combos that results in trying to export a shape that has no geometry.

Mon. June 21, 2021
18.5.612

Fix issue in the ROP FBX Character Output SOP where it did not handle blendshapes that were not Packed Geometry primitives.

Thu. June 17, 2021
19.0.289

Fix issue in the ROP FBX Character Output SOP where it did not handle blendshapes that were not Packed Geometry primitives.

Thu. June 17, 2021
19.0.289

Fix issue in the ROP FBX Character Output SOP where it did not handle blendshapes that were not Packed Geometry primitives.

Thu. June 17, 2021
19.0.289

Fix issue in the ROP FBX Character Output SOP where it did not handle blendshapes that were not Packed Geometry primitives.

Thu. June 17, 2021