Houdini Main Changelogs

19.5.59

Fixed a bug that caused the SetGeometryHdaParameter and SetModifierHdaParameter MaxScript methods to not respect the 'Enable automatic recooking' setting of the HDA.

Thu. November 4, 2021
19.5.59

Fixed a bug that caused the SetGeometryHdaParameter and SetModifierHdaParameter MaxScript methods to not respect the 'Enable automatic recooking' setting of the HDA.

Thu. November 4, 2021
18.5.696

Color parameters can now be set from the MaxScript API.

Thu. September 9, 2021
19.0.373

Color parameters can now be set from the MaxScript API.

Thu. September 9, 2021
19.5.3

Color parameters can now be set from the MaxScript API.

Thu. September 9, 2021
19.5.3

Color parameters can now be set from the MaxScript API.

Thu. September 9, 2021
18.5.688

The following detail attributes, which were previously only created for input meshes, will now also be created for input curves:

  • hemax_translate
  • hemax_rotate
  • hemax_scale
  • hemax_quaternion
  • hemax_transform_world
  • hemax_transform_local
Wed. September 1, 2021
19.0.365

The following detail attributes, which were previously only created for input meshes, will now also be created for input curves:

  • hemax_translate
  • hemax_rotate
  • hemax_scale
  • hemax_quaternion
  • hemax_transform_world
  • hemax_transform_local
Wed. September 1, 2021
19.0.365

The following detail attributes, which were previously only created for input meshes, will now also be created for input curves:

  • hemax_translate
  • hemax_rotate
  • hemax_scale
  • hemax_quaternion
  • hemax_transform_world
  • hemax_transform_local
Wed. September 1, 2021
19.0.365

The following detail attributes, which were previously only created for input meshes, will now also be created for input curves:

  • hemax_translate
  • hemax_rotate
  • hemax_scale
  • hemax_quaternion
  • hemax_transform_world
  • hemax_transform_local
Wed. September 1, 2021
18.5.687

When an input mesh has a multi-material applied, the plugin will now create a detail attribute named "hemax_material" that stores the name of the multi-material. The names of the sub-materials will continue to be stored in the "hemax_material" primitive attribute.

Tue. August 31, 2021
19.0.364

When an input mesh has a multi-material applied, the plugin will now create a detail attribute named "hemax_material" that stores the name of the multi-material. The names of the sub-materials will continue to be stored in the "hemax_material" primitive attribute.

Tue. August 31, 2021
19.0.364

When an input mesh has a multi-material applied, the plugin will now create a detail attribute named "hemax_material" that stores the name of the multi-material. The names of the sub-materials will continue to be stored in the "hemax_material" primitive attribute.

Tue. August 31, 2021
19.0.364

When an input mesh has a multi-material applied, the plugin will now create a detail attribute named "hemax_material" that stores the name of the multi-material. The names of the sub-materials will continue to be stored in the "hemax_material" primitive attribute.

Tue. August 31, 2021
18.5.674
  • Added 'GetHoudiniVersion' method to the MaxScript API.
  • Updated the MaxScript API documentation page to include the earliest buildthat each method is available in.
Wed. August 18, 2021
19.0.351
  • Added 'GetHoudiniVersion' method to the MaxScript API.
  • Updated the MaxScript API documentation page to include the earliest buildthat each method is available in.
Wed. August 18, 2021
19.0.351
  • Added 'GetHoudiniVersion' method to the MaxScript API.
  • Updated the MaxScript API documentation page to include the earliest buildthat each method is available in.
Wed. August 18, 2021
19.0.351
  • Added 'GetHoudiniVersion' method to the MaxScript API.
  • Updated the MaxScript API documentation page to include the earliest buildthat each method is available in.
Wed. August 18, 2021
18.5.641

Fixed a bug with multiparameter loading that could cause a multiparameter to have the wrong number of instances when loading a scene or restarting the session.

Fri. July 16, 2021
19.0.318

Fixed a bug with multiparameter loading that could cause a multiparameter to have the wrong number of instances when loading a scene or restarting the session.

Fri. July 16, 2021
19.0.318

Fixed a bug with multiparameter loading that could cause a multiparameter to have the wrong number of instances when loading a scene or restarting the session.

Fri. July 16, 2021
19.0.318

Fixed a bug with multiparameter loading that could cause a multiparameter to have the wrong number of instances when loading a scene or restarting the session.

Fri. July 16, 2021
18.5.624

Fixed issue with multiparms displaying incorrectly when the first instance starts at 0.

Tue. June 29, 2021
19.0.301

Fixed issue with multiparms displaying incorrectly when the first instance starts at 0.

Tue. June 29, 2021
19.0.301

Fixed issue with multiparms displaying incorrectly when the first instance starts at 0.

Tue. June 29, 2021