Houdini Main Changelogs

Houdini 17.5.406 Package - Make variables relative to package path
  • Added the support to make path variables relative to the current package path.
  • New HOUDINI_PACKAGE_PATH environment variable can now be used to identify the current package path in an environment variable.
Fri. October 11, 2019
Houdini 17.5.404 Fixed bug where a parameter evaluation error within a menu script could masquerade as a save error during hip file saving. Wed. October 9, 2019
Houdini 17.5.404 Brought back the 0.1, 0.01, 0.001, and 0.0001 ladder increments for angles. Wed. October 9, 2019
Houdini 17.5.404 Fixed an issue with the ROP Fetch TOP node not correctly cooking SOP nodes with ROP parameters promoted onto them. Previously the ROP Fetch node wasn't able to group frames into multiple batches if the target node was not a real ROP node. Wed. October 9, 2019
Houdini 17.5.404 Fixed a bug where Houdini sometimes crashed on shutdown if a PySide2 interface was open. Wed. October 9, 2019
Houdini 17.5.403 TOP Deadline scheduler:
  • added new Limits parm which allows to specify Deadline Resource or License limits per job.
  • added new Limit Concurrent Tasks to CPUs which allows to schedule number of tasks to number of available cores.
  • Changed MQ Relay port default to be different from MQ Server port.
Tue. October 8, 2019
Houdini 17.5.402 Python State - mouse handler not fired with RMB
  • This fix is to allow python states to know when RMB is clicked.
  • The mouse handler is now called when no popup menu is bound.
Mon. October 7, 2019
Houdini 17.5.402 Fixed a macOS-only bug where high-res Pyro simulations with OpenCL enabled caused Houdini to crash. Mon. October 7, 2019
Houdini 17.5.402 Fixed a bug where pre-compiled VEX code wasn't being properly loaded when it was embedded in HDAs. Mon. October 7, 2019
Houdini 17.5.402 Updated the TOP Deadline scheduler parm names to be consistent with convention. The old parms have been duplicated and hidden, and their values will be automatically copied over. Mon. October 7, 2019
Houdini 17.5.399 The Python Script TOP node is now static by default. Old .hip files should still load and work the same since nodes previously stored with Automatic will update themselves to Dynamic to match the old behavior. Fri. October 4, 2019
Houdini 17.5.398 Fixed an issue with the custom resolution dropdown not setting the resolution parameters on the ROP Mantra Output TOP node. Thu. October 3, 2019
Houdini 17.5.398 Fixed bugs where feels for parameters hidden by hidewhen conditionals would still be counted when growing the parent feel to account for all inter-child spacing. Thu. October 3, 2019
Houdini 17.5.398 Added attributes on the houdiniInputGeometry node to specify what groups to use for input component selection. Thu. October 3, 2019
Houdini 17.5.398 Fixed generator SOP placement in the viewer when creating in the current object with a non-identity world transform and hiding other objects. Thu. October 3, 2019
Houdini 17.5.397 Added an option to the Python Script TOP to enable copying of input files to the output file list on the script work item. Wed. October 2, 2019
Houdini 17.5.397 Fixed a potential hython crash on exit when fetching a top graph.

Fixed a crash when raising an exception from OnGenerate when there is an attempt to add a dependency.

Wed. October 2, 2019
Houdini 17.5.397 Fixed Animation Editor Alt-Left Click outside the channel range that wasn't evaluating the channel extrapolation. Wed. October 2, 2019
Houdini 17.5.396 Added a maxactive parm to the tractor scheduler node. This allows control of the -maxactive job attribute. Tue. October 1, 2019
Houdini 17.5.396 Changed Poly Modeling radial menu to use the new Fuse SOP. Tue. October 1, 2019
Houdini 17.5.396 Fixed crash related to selecting component loops. Tue. October 1, 2019
Houdini 17.5.395 Fixed a bug in the Edit state's "Flatten selection to c-plane" operation that incorrectly caused it to flatten the selection's primitive closure. Mon. September 30, 2019
Houdini 17.5.392 Fixed a bug where callbackserver would raise an exception when cooking with submitAsJob for Tractor. Fri. September 27, 2019
Houdini 17.5.392 Fixed bugs where the text editor widget could scan past the end of a buffer. Fri. September 27, 2019
Houdini 17.5.391 Fix for a button press having no effect if the asset with the button has no output geo in Maya Thu. September 26, 2019